A planner tool for automatically color coding pipes based on their contents
Small changes concerning balance, gameplay, or graphics.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Things related to oil and other fluids.
it would be cool if the right clic could affect ghost of colored pipes maybe using shift as a modifier idk any thought about it?
Are you asking if the planner can color-code ghost pipes?
not what I meant like more if the planner can un-color code a ghost of a colored pipe
we can do it for placed pipes but not ghosts afaik