Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Version: 1.0.1
Date: 2026-07-10
Bugfixes:
- Fixed a crash when a wire connector had connections but no circuit network (e.g., entities set to not use a wire color, copper wires, or wires to ghosts).
Version: 1.0.0
Date: 2026-07-08
Info:
- Fork of Circuit Visualizer (2.0.2) by _1024.
Features:
- Added keybinds for each toggle shortcut. Mouse-over highlighting defaults to Alt + X, and the others are unbound.
Changes:
- Updated for 2.1 (tested on 2.1.9).
- Removed some dead or unneeded code.
- Made incompatible with the original mod.
Bugfixes:
- Whole network mode could quietly miss entities on large networks.
- Visualizations could stick to the wrong surface after moving between surfaces.
- Entity updates could be dropped while a lot of them were queued at once.
- Moving around no longer bothers with entities that have no wires.
- The hide all and reload all buttons no longer show a pressed state.
- Fixed a couple of small potential memory leaks.
- Corrected some spelling in the settings and shortcut text.