Circuit Checker


This mod helps in troubleshooting your circuit networks. Adds shortcut (Alt-C by default) to find possible circuit flaws in selected area. Finds unmatched inputs, unused outputs, missed wire connections.

Utilities
3 months ago
0.17 - 1.1
1.44K
Circuit network

Changelog

Version: 1.1.7
Date: 2024-07-08
  Changes:
    - Fixed false positive when an entity was connected to circuit network and then disconnected. 
    - Fixed showing "blank" in error messages.
Version: 1.1.6
Date: 2023-05-09
  Features:
    - Checker now can check not only selected entities, but also the ones that are connected to selected.
    - Added new setting to choose behavior for connected, but not selected entities.
  Changes:
    - Small fixes for GUI
Version: 1.1.5
Date: 2023-05-08
  Features:
    - Added GUI for showing errors instead of console. Click on a message to move camera to the entity.
Version: 1.1.4
Date: 2023-05-07
  Changes:
    - Fixed false positive when first argument to arithmetic combinator is a constant
    - Fixed false positive when output in decider combinator is "Copy output count", but first input is "Each"
Version: 1.1.3
Date: 2023-05-03
  Features:
    - Show enabled circuit modes in alt-mode
Version: 1.1.2
Date: 2023-04-29
  Changes:
    - Checker now ignores logistic network
    - Not connected Nixie Tubes do not raise errors
    - Fix crashes with Circuit HUD V2 mod
Version: 1.1.1
Date: 2021-02-01
  Features:
    - Messages are moved to locale config, making translations possible.
    - Added Russian translation
    - Added Train limit and Train count support for train stops
Version: 1.1.0
Date: 2021-01-30
  Changes:
    - Update for Factorio 1.1
Version: 1.0.1
Date: 2020-08-29
  Changes:
    - Fixed mod trigger on selection tools provided by other mods. Thanks Dominiquini for reporting.
Version: 1.0.0
Date: 2020-08-22
  Changes:
    - Fixes for 1.0.0
Version: 0.18.3
Date: 2020-06-01
  Changes:
    - Fixed crash when output not set with "Input Count" enabled in decider combinator
Version: 0.17.7
Date: 2020-06-01
  Changes:
    - Fixed game version in info
Version: 0.17.6
Date: 2020-06-01
  Changes:
    - Fixed crash when output not set with "Input Count" enabled in decider combinator
Version: 0.18.2
Date: 2020-05-07
  Changes:
    - Fixed wrong input matching for combinators where input was ignored when used as output (thanks to ImmoralFox)
Version: 0.17.5
Date: 2020-05-07
  Changes:
    - Added non-nauvis surface support for 0.17
    - Fixed wrong input matching for combinators where input was ignored when used as output (thanks to ImmoralFox)
Version: 0.18.1
Date: 2020-05-06
  Features:
    - 0.18 support
    - Added support for new roboport behavior with reading logistics and reading drone state at the same time
    - Added non-nauvis surface support for 0.18 (Used in Factorissimo and other surface mods)
Version: 0.17.4
Date: 2020-05-06
  Features:
    - Added message when no vulnerabilities found
    - Fixed crash on non-default surfaces
Version: 0.0.3
Date: 2020-05-06
  Fixes:
    - Fixed wrong lamp info message
Version: 0.0.2
Date: 2020-05-06
  Fixes:
    - Fixed lamp info message when connected to both green and red wires
    - Logging setting now works
Version: 0.0.1
Date: 2020-05-05
  Features:
    - Initial Release