Adds a rocket with combined poison and slowdown, and an incendiary rocket that spawns an area of fire.
Mods introducing new content into the game.
New ways to deal with enemies, be it attack or defense.
Would it be possible to get a damage bonus with the "Stronger Explosives" research for the chemical rocket?
It shows as they receive a bonus, but doesn't reflect in the actual information of the ammo.
+1