Are you using the surface's radar signals as a sort of todo list? now you can check it yourself.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Version: 1.0.6 Date: 2024. 11. 29 Info: - Flag internal prototypes as hidden - Hide proxy from factoriopedia and unbreak regular radar ghosts/pipetting
Version: 1.0.5 Date: 2024. 11. 15 Info: - Suggest the presence of newsletter-for-mods-made-by-quezler
Version: 1.0.4 Date: 2024. 11. 14 Info: - Require the presence of newsletter-for-mods-made-by-quezler
Version: 1.0.3 Date: 2024. 11. 09 Info: - Fix invalid .valid check
Version: 1.0.2 Date: 2024. 11. 09 Info: - Test to see if the migration popup can be hidden if its the requested item that changed - Move the crc check from the proxy to the radar barrel item - Cleanup after testing
Version: 1.0.1 Date: 2024. 11. 09 Info: - Avoid `!itemInventoryPositions.empty() was not true` by randomizing the proxy name
Version: 1.0.0 Date: 2024. 11. 08 Info: - Mod portal release
Version: 0.0.2 Date: 2024. 11. 08 Info: - Place an empty frame over the player and listen to hover events - Try to follow the zoom level - Try to predict zoom scaling (too unstable/unpredictable) - Purge zoom related code - Stash research - Ponder about spamming the player changed position event - Attempt to always have a spidertron over the player - Divert attention to the item request proxy - Test making a proxy that causes no alerts yet stays alive - Change data.lua to provide our own item request proxy - Excelent, bots do not even depart to deliver the radar - Cleanup control stage - Create an electric pole when hovering your own proxy - Prevent the player from mining the proxy - Put the created pole into a struct - Key the struct by proxy unit number - Make the pole selection box cover the character selection box when running - Connect the pole to all radars, regardless of their power state - Test how radars connected to eachother register - Limit to the vanilla radars only, to prevent signals mixing - Make the pole a higher selection priority to avoid losing it when flying about - Ensure players keep their proxy - Cleanup proxy for character duplicate check
Version: 0.0.1 Date: 2024. 11. 08 Info: - Initial commit