Check surface radar signals by selecting yourself

by Quezler

Are you using the surface's radar signals as a sort of todo list? now you can check it yourself.

Utilities
23 days ago
2.0
53
Circuit network

Changelog

Version: 1.0.6
Date: 2024. 11. 29
  Info:
    - Flag internal prototypes as hidden
    - Hide proxy from factoriopedia and unbreak regular radar ghosts/pipetting
Version: 1.0.5
Date: 2024. 11. 15
  Info:
    - Suggest the presence of newsletter-for-mods-made-by-quezler
Version: 1.0.4
Date: 2024. 11. 14
  Info:
    - Require the presence of newsletter-for-mods-made-by-quezler
Version: 1.0.3
Date: 2024. 11. 09
  Info:
    - Fix invalid .valid check
Version: 1.0.2
Date: 2024. 11. 09
  Info:
    - Test to see if the migration popup can be hidden if its the requested item that changed
    - Move the crc check from the proxy to the radar barrel item
    - Cleanup after testing
Version: 1.0.1
Date: 2024. 11. 09
  Info:
    - Avoid `!itemInventoryPositions.empty() was not true` by randomizing the proxy name
Version: 1.0.0
Date: 2024. 11. 08
  Info:
    - Mod portal release
Version: 0.0.2
Date: 2024. 11. 08
  Info:
    - Place an empty frame over the player and listen to hover events
    - Try to follow the zoom level
    - Try to predict zoom scaling (too unstable/unpredictable)
    - Purge zoom related code
    - Stash research
    - Ponder about spamming the player changed position event
    - Attempt to always have a spidertron over the player
    - Divert attention to the item request proxy
    - Test making a proxy that causes no alerts yet stays alive
    - Change data.lua to provide our own item request proxy
    - Excelent, bots do not even depart to deliver the radar
    - Cleanup control stage
    - Create an electric pole when hovering your own proxy
    - Prevent the player from mining the proxy
    - Put the created pole into a struct
    - Key the struct by proxy unit number
    - Make the pole selection box cover the character selection box when running
    - Connect the pole to all radars, regardless of their power state
    - Test how radars connected to eachother register
    - Limit to the vanilla radars only, to prevent signals mixing
    - Make the pole a higher selection priority to avoid losing it when flying about
    - Ensure players keep their proxy
    - Cleanup proxy for character duplicate check
Version: 0.0.1
Date: 2024. 11. 08
  Info:
    - Initial commit