Are you using the surface's radar signals as a sort of todo list? now you can check it yourself.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Version: 1.0.7
Date: 2025. 12. 03
Info:
- Due to https://forums.factorio.com/125481 you'll need a radar item inside a storage chest
Version: 1.0.6
Date: 2024. 11. 29
Info:
- Flag internal prototypes as hidden
- Hide proxy from factoriopedia and unbreak regular radar ghosts/pipetting
Version: 1.0.5
Date: 2024. 11. 15
Info:
- Suggest the presence of newsletter-for-mods-made-by-quezler
Version: 1.0.4
Date: 2024. 11. 14
Info:
- Require the presence of newsletter-for-mods-made-by-quezler
Version: 1.0.3
Date: 2024. 11. 09
Info:
- Fix invalid .valid check
Version: 1.0.2
Date: 2024. 11. 09
Info:
- Test to see if the migration popup can be hidden if its the requested item that changed
- Move the crc check from the proxy to the radar barrel item
- Cleanup after testing
Version: 1.0.1
Date: 2024. 11. 09
Info:
- Avoid `!itemInventoryPositions.empty() was not true` by randomizing the proxy name
Version: 1.0.0
Date: 2024. 11. 08
Info:
- Mod portal release
Version: 0.0.2
Date: 2024. 11. 08
Info:
- Place an empty frame over the player and listen to hover events
- Try to follow the zoom level
- Try to predict zoom scaling (too unstable/unpredictable)
- Purge zoom related code
- Stash research
- Ponder about spamming the player changed position event
- Attempt to always have a spidertron over the player
- Divert attention to the item request proxy
- Test making a proxy that causes no alerts yet stays alive
- Change data.lua to provide our own item request proxy
- Excelent, bots do not even depart to deliver the radar
- Cleanup control stage
- Create an electric pole when hovering your own proxy
- Prevent the player from mining the proxy
- Put the created pole into a struct
- Key the struct by proxy unit number
- Make the pole selection box cover the character selection box when running
- Connect the pole to all radars, regardless of their power state
- Test how radars connected to eachother register
- Limit to the vanilla radars only, to prevent signals mixing
- Make the pole a higher selection priority to avoid losing it when flying about
- Ensure players keep their proxy
- Cleanup proxy for character duplicate check
Version: 0.0.1
Date: 2024. 11. 08
Info:
- Initial commit