Celestial Weather Additions


Celestial Weather extension/replacement that adds even more weather VFX for some newer modded planets!

Tweaks
13 days ago
2.0 - 2.1
4.78K
Factorio: Space Age Icon Space Age Mod
Environment

Changelog

Version: 2.0.1
Date: 2026-10-30
  Compatibility:
    - PROPERLY marked Celestial Weather Next as an incompatibility (for now)
Version: 2.0.0
Date: 2026-10-28
  Major Features:
    - Reimplemented original Celestial Weather mod effects since the mod is unupdated for 2.1
  Compatibility:
    - Marked Celestial Weather, Celestial Weather Updated, and Celestial Weather Next as incompatibilities (sorry, this is to avoid redundancy)
Version: 1.3.0
Date: 2026-10-25
  Features:
    - Added a setting to retain/remove original Paracelsin snowfall so it can have ashfall AND snowfall
  Compatibility:
    - Updated to Factorio 2.1 (sorry)
    - Removed Celestial Weather as a dependency due to it being unmaintained, moved req'd textures into here so the effects still work
  Info:
    - Will be rolling Celestial Weather's og effects into this soon
Version: 1.2.1
Date: 2026-05-06
  Bugfixes:
    - Fixed a crash that occurs when attempting to modify a tile that doesn't exist (e.g. if Vesta rock islands are disabled)
Version: 1.2.0
Date: 2026-02-19
  Features:
    - Added weather effects for Carna (WIP)
    - Added lowland fog over antilinear zones on Panglia
    - Lowered default Vesta thick cloud opacity (and made them additive)
  Ease of use:
    - Settings now only show when the relevant planet mod is enabled
  Optimizations:
    - Removed unused files
    - Moved check for enabled mods to data-update to avoid requiring unnecessary scripts
Version: 1.1.0
Date: 2026-02-15
  Bugfixes:
    - Fixed a crash that occurs when all player effects are disabled while a planet's changes are still active
  Scripting:
    - Split off each planet section into a different script for organization
Version: 1.0.0
Date: 2026-02-09
  Features:
    - Initial release