Modifies the behaviour of thrown projectiles[1] so that if you click outside the radius of the maximum range of the item it is thrown as far as possible in the direction of the cursor rather than not being launched at all.
[1] - grenade, cluster grenade, defender capsule, poison capsule, slowdown capsule, distractor, and destroyer in vanilla
Should work for modded projectiles as well as long as they have a capsule_action type of throw
and are of type capsule
(not tested).
There is a requirement that the custom input key binding for the mod is set to the same binding you would normally use to launch a projectile