Capsule launcher


Introduce a turret that fires capsules (slowdown, poison, and combat robots) for strategic base defense.

Content
2 months ago
2.0
225
Combat
Owner:
remi4376
Source:
https://github.com/0001-0110/Capsule-...
Homepage:
N/A
License:
CC BY-NC 4.0
Created:
3 months ago
Latest Version:
1.3.1 (2 months ago)
Factorio version:
2.0
Downloaded by:
225 users

Capsule launcher

Welcome to the Capsule launcher mod for Factorio! This mod introduces a unique turret capable of launching capsules, providing new strategic options for your base defense. Whether it's deploying combat robots or delivering poison and slowdown effects at range, this turret opens up creative ways to secure your factory.


Features:

A new turret, the capsule launcher, capable of firing all types of capsules, including:

  • Slowdown and poison capsules.
  • Combat robot capsules (defenders, distractors, and destroyers).

The capsule launcher can't be placed on space platforms.


Coming Soon™:

I'm putting the development of my mod on hold, these new features are not going to be released before a long time

  • New Graphics:

    • Updated turret and capsule visuals to enhance the look and feel of the mod.
    • I don't have the skills to create new graphics myself, but if you do and are interested, please reach out!
  • Standalone Mode:

    • Support for using this mod without the Space Age mod (discussion ongoing).

Out of Scope:

To keep the mod focused, I will not add support for grenades. While interesting, they fall outside the intended scope of capsule-based functionality.


Feedback and Suggestions

I welcome feedback and ideas from the Factorio community! If you have suggestions or encounter any issues, feel free to reach out through the mod portal or the discussion threads.

Thank you for trying out the Capsule launcher mod! I hope it adds an exciting new dynamic to your Factorio experience.