Canal Excavator

by jurgy

Introduces a machine that can excavate tiles, extracting stone, and transforms them into water when the dug tile touches another water source. Supports all Vanilla Planets.

Utilities
2 days ago
1.1 - 2.0
9.12K
Environment Mining Fluids

b Crash when starting with Space Exploration

a month ago
(updated a month ago)

When attempting to load this mod alongside the latest update to Space exploration, the game returns the following error.

Failed to load mods: Error while loading recipe prototype "canex-excavator" (recipe): Value must be a dictionary in property tree at ROOT.recipe.canex-excavator.ingredients[0]
Modifications: Canal Excavator › Space Exploration

Thank you for making this mod! I love the balanced way it allows the player to dig trenches only if there is water already present on the planet. It makes me feel a lot less guilty about creating moats for the biters, since it takes some time and defending the machines while they work in order to do so. I look forward to playing with it if and when it is made compatible with Space Exploration.

Edit: word choice

a month ago

Thanks for the report, I knew that when SE would release there would be some work for me. I originally made the mod for my own SE game back in 1.x so I certainly want to support it again!

a month ago

You're welcome! :D

a month ago

Should be fixed now. I haven't been able to extensively test all corner cases with SE, so let me know if you encounter any other issues.

a month ago

I do want to support SE planets better in a future update. In vanilla Space Age all planets dig for a different resource: Stone on Nauvis, spoilage on Gleba, ice on Aquilo. I have to dig in to how SE's planet generation works in order to do something similar there.

a month ago

Maybe that can wait until Space Exploration 0.8, when the planets are more refined and varied. I think all planets digging up stone makes perfect sense at this juncture. Thanks again!

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