Canal Excavator

by jurgy

Introduces a machine that can excavate tiles, extracting stone, and transforms them into water when the dug tile touches another water source. Supports all Vanilla Planets.

Utilities
10 days ago
1.1 - 2.0
6.88K
Environment Mining Fluids

b Crash when starting with Space Exploration

11 days ago
(updated 11 days ago)

When attempting to load this mod alongside the latest update to Space exploration, the game returns the following error.

Failed to load mods: Error while loading recipe prototype "canex-excavator" (recipe): Value must be a dictionary in property tree at ROOT.recipe.canex-excavator.ingredients[0]
Modifications: Canal Excavator › Space Exploration

Thank you for making this mod! I love the balanced way it allows the player to dig trenches only if there is water already present on the planet. It makes me feel a lot less guilty about creating moats for the biters, since it takes some time and defending the machines while they work in order to do so. I look forward to playing with it if and when it is made compatible with Space Exploration.

Edit: word choice

10 days ago

Thanks for the report, I knew that when SE would release there would be some work for me. I originally made the mod for my own SE game back in 1.x so I certainly want to support it again!

10 days ago

You're welcome! :D

10 days ago

Should be fixed now. I haven't been able to extensively test all corner cases with SE, so let me know if you encounter any other issues.

10 days ago

I do want to support SE planets better in a future update. In vanilla Space Age all planets dig for a different resource: Stone on Nauvis, spoilage on Gleba, ice on Aquilo. I have to dig in to how SE's planet generation works in order to do something similar there.

10 days ago

Maybe that can wait until Space Exploration 0.8, when the planets are more refined and varied. I think all planets digging up stone makes perfect sense at this juncture. Thanks again!

This thread has been locked.