Canal Belts


Replaces a selected belt family with mud-brick canals. Graphics only.

Tweaks
4 hours ago
2.0 - 2.1
26
Logistics

Changelog

Version: 0.2.4
Date: 2026-11-10
  Graphics:
    - Covered canal house shadows no longer spill onto the ground beside the house.
    - Fixed a seam where covered canal banks meet the north/south mouth pool, and matched bank lighting to the canal.
Version: 0.2.3
Date: 2026-11-10
  Graphics:
    - Fixed a dark tick at the east/west covered canal's rear corner.
    - Fixed a water line outside closed north/south covered canal side ports.
    - Covered canal bank covers and whitewater are re-rendered at 64 px per tile.
Version: 0.2.2
Date: 2026-11-10
  Graphics:
    - Fixed a dark notch in the covered canal's rear clay corner (east/west).
    - The covered canal body and bank joins are re-rendered at 64 px per tile under the current lighting.
Version: 0.2.1
Date: 2026-11-10
  Graphics:
    - Canal runs start at a closed clay wall.
    - The canal belt sheet is re-rendered at 64 px per tile under the current lighting.
Version: 0.2.0
Date: 2026-10-24
  Changes:
    - Updated for Factorio 2.1.
Version: 0.1.2
Date: 2026-10-17
  Graphics:
    - Updated the mod thumbnail to show canals, corners, covered canals, the divider and flowing white water.
  Features:
    - Choose yellow belts, wooden belts from Lignumis or Wooden Logistics, or basic belts from Bob's Logistics when those mods are enabled.
    - The chosen belt, underground belt and splitter receive canal graphics together, with water animation following belt speed.
    - If the chosen family is disabled by another mod's settings, canal graphics fall back to yellow belts.
Version: 0.1.1
Date: 2026-10-16
  Graphics:
    - White water ripples flow down every canal, so you can see which way a belt runs, even on ghosts.
    - Sluices now stand tall where the water comes in and slope down toward the outflow.
    - Sluices have a pointed clay wedge that splits the incoming water.
Version: 0.1.0
Date: 2026-10-14
  Features:
    - Yellow belts look like mud-brick canals.
    - Underground belts look like log culverts, with arrows showing which way items flow.
    - Splitters look like log sluices, with arrows showing which way items flow.
    - New icons for the belt, underground belt and splitter.
    - Broken canals, culverts and sluices leave mud-brick and timber wreckage.