Caked Up - AAI Vehicle Polish

by CakeDog

Adds flourishes, polish and functionality to Earendel's AAI vehicles, bringing them back in line with the 1.0, 2.0 releases of Factorio.

Tweaks
7 days ago
2.0
58
Transportation
Owner:
CakeDog
Source:
N/A
Homepage:
https://mods.factorio.com/mod/caked-a...
License:
The Unlicense (Public Domain)
Created:
12 days ago
Latest Version:
0.1.3 (7 days ago)
Factorio version:
2.0
Downloaded by:
58 users

--- THIS MOD DOES NOTHING IF YOU DO NOT HAVE ANY AAI VEHICLE MODS INSTALLED ---

This mods adds all the little bells and whistles, that versions 1.0 and 2.0 of Factorio implemented into its audiovisual design, to the AAI vehicles made by Wube developer Earendel, and fixes anomalies in their properties that do not match Factorio norms.
As these vehicles were created before those versions of Factorio, their soundscapes and particle effects have somewhat aged since then, and they also lack certain gameplay-affecting tags and flags that have been added since. Additional tweaks have been provided, all fully optional through mod settings.

What things? Oh, You know, things like:
- Standardized selection boxes and collision boxes, to match sprite sizes
- Track and roadwheel sounds for tracked vehicles in addition to engine sounds, and other soundscape improvements
- Particles kicked up by tracks and wheels on select surfaces, as well as from damage and impacts
- New headlight glow sprites for select vehicles with visible headlights
- Optional rear lights for select vehicles
- Optional wheel-drive behavior for wheeled vehicles
- Updated effects for select weapons for improved visibility and feedback
- Many Factorio updates under the hood that quietly affect gameplay, and which the AAI vehicles were never updated with
- And more...