I'm Glad you find Vanilla important, I'm a Vanilla+ player and your mods fit right it.
as for your Platinum, Palladium, Silver, Gold issue. My only input is you should pick two and use one of them in red Circuits and and the other in Blue Cicuits. Yes there is over lap, but they can be relegated to their specific teir.
Additional thoughts:
Tungstun Carbide should require Coal (Carbon) in it's recipe. Even when cooked in the electric furnace. (Maybe 1 Tung plate + 4 Coal = 2 tung carb?)
Steel should be the same I feel. So maybe a "Realistic Steel" Mod where 1 Iron + 1 Coal = 1 steel? (Additional coal needed for burning)
Stainless Steel / Galvanized Steel (These would take up the same space)
Galvanized Steel: This could be a use for Zinc, replace all the Late game Steel with Galvanized steel (Steel Coated with Zinc for anti-rusting) This process is normally done by disolving Zinc in a liquid then using chemistry and a electrical current to plate the Steel. This can also be done with Nickle in stead of zinc.
Stainless Steel: an Alloy of Steel and Chromium (with other aditives.) an alternitive idea to Galvanized.
Alluminum: Yes, it fills a lot of the same design space as Titanium. But Honestly. Maybe thats ok. The reason we love these types of mods is because we like how it expands the early and mid game. Having Low desity structure require Titanium, Aluminum and Plastic could be fine. But Maybe I'm wrong.
You could use aluminum in power armor stuff, and Titanium in buildings. You could also seperate them by what color of the Science tree they fall on.
Making a New Teir of Gear:
Iron Gears Used for Yellow belts and Assembling machines (Iron Age)
Steel Gears Used for Red belts and Assembling machine 2 (The Steel Age)
Titanium Gears Used for Blue belts and Assembling Machine 3 (Super Alloy Age)
Creating or supporting mods that add additional Teirs of Drills and Belts would be fun too.
(Advanced Drills by Neomore is the one I personally use, I'm yet to find a good "Belts" mod I like)