Mods introducing new content into the game.
Version: 0.3.0
Date: 23. 01. 2020
Changes:
- Factorio 1.1 support
Version: 0.2.0
Date: 23. 01. 2020
Changes:
- Factorio 0.18 support
Version: 0.1.27
Date: 11. 01. 2020
Bugfixes:
- Check shipment items still exist when rematerializing (eg, another mod removed from game)
Version: 0.1.26
Date: 07. 08. 2019
Changes:
- Dashed lines fade at night
- Dashed lines configurable RGB
Version: 0.1.25
Date: 06. 08. 2019
Changes:
- Mod setting to toggle between dashed lines and electric beams. Latter can impact performance
Version: 0.1.24
Date: 31. 07. 2019
Changes:
- Mod setting to control fluid dematerializer "full" level, due to Factorio fluid physics
Version: 0.1.23
Date: 28. 07. 2019
Changes:
- Damage to either materializer or buffer applies to both evenly
Bugfixes:
- Catch possible nil reference manually on placing teleporter over ghost
Version: 0.1.22
Date: 27. 07. 2019
Changes:
- Two-way teleport beams
- Improve pipette and ghost behaviour
Bugfixes:
- Grammar
Version: 0.1.21
Date: 23. 07. 2019
Bugfixes:
- Check for broken telporter blueprints and alert player
- Make the input/output buffer icon in blueprints more obvious
Version: 0.1.20
Date: 20. 07. 2019
Changes:
- Filter target rematerializers by surface
- Don't start a cycle when LuaEntity::to_be_deconstructed()
Version: 0.1.19
Date: 23. 06. 2019
Bugfixes:
- Preserve fluid temperature across teleport
Version: 0.1.18
Date: 11. 05. 2019
Bugfixes:
- Fix free space detection for rematerializers using a limited (red bar) inventory
Version: 0.1.17
Date: 06. 04. 2019
Bugfixes:
- Check for invalid entity reference when energizer destroyed separately to buffer
- During deconstruction, don't remove the energizer sprite before buffer is emptied
Version: 0.1.16
Date: 31. 03. 2019
Changes:
- Increase energy consumption and reduce emissions
- Increase module slots to 2
Version: 0.1.15
Date: 30. 03. 2019
Bugfixes:
- Base tech dependency renamed: electric-energy-accumulators-1 -> electric-energy-accumulators
Changes:
- Switched energy_sources to use new emissions_per_second_per_watt
Version: 0.1.14
Date: 17. 03. 2019
Bugfixes:
- Avoid doubling-up flying text messages
Changes:
- Dual queues to improve active teleporter responsiveness
Version: 0.1.13
Date: 17. 03. 2019
Changes:
- HR sprites
Version: 0.1.12
Date: 12. 03. 2019
Bugfixes:
- Check rematerializer energy state before cycle (mostly just for sanity; wasn't possible to get free shipments)
Version: 0.1.11
Date: 11. 03. 2019
Bugfixes:
- Rematerializer could fail to export items after a cycle (race condition; affected saves should auto recover)
Version: 0.1.10
Date: 10. 03. 2019
Changes:
- UPS improvement with switch to on_nth_tick
- Raise default checks-per-second to 20
- Teleporter working sound
Version: 0.1.9
Date: 09. 03. 2019
Changes:
- Smooth on-tick scheduling
Bugfixes:
- Prevent ghosts doubling up on blueprint overlay due to energizer nil collision box
Version: 0.1.8
Date: 08. 03. 2019
Changes:
- Reduce "no target..." verbosity when valid targets exist but are all busy/full
- Show teleport direction with electic beam (optional setting, default=true)
Version: 0.1.7
Date: 07. 03. 2019
Changes:
- Module slot
- Removed incorrect production effect
Bugfixes:
- Fixed base energy consumption halving
Version: 0.1.6
Date: 06. 03. 2019
Changes:
- Fluid 2000 series teleporters
- Remove some startup settings now that two tiers are available
Bugfixes:
- Revert incorrect change to energizer electric usage priority (was primary, should be secondary)
Version: 0.1.5
Date: 04. 03. 2019
Changes:
- Fluid teleporters
- Cycles now require target has free space at least 75% of shipment size
Version: 0.1.4
Date: 27. 02. 2019
Changes:
- 0.17 compat, science pack names, item prototype flags
Version: 0.1.3
Date: 26. 02. 2019
Changes:
- Floating text warning when not attached to a network
- A blue signal makes a rematerializer high priority
- Start work differentiating tech 2 entity graphics
Version: 0.1.2
Date: 26. 02. 2019
Changes:
- Mod settings for cycle duration, electricity usage, inventory size and checks/second (UPS)
- Adjusted pollution values