Mods introducing new content into the game.
Version: 1.2.1 Date: 21. 02. 2024 Bugfixes: - Fixed reactor descriptions #162
Version: 1.2.0 Date: 22. 12. 2023 Bugfixes: - Fixed Heat exchanger conversion recipes #115 - Fixed Heat pipe 3 & 4 descriptions #123 Changes: - Reverted addition of Tech Steam power #108 - Added Russian locale (thanks Eldrinn-Elantey!) #149
Version: 1.1.7 Date: 02. 01. 2023 Bugfixes: - Fixed compatibility with AAI Industry #106
Version: 1.1.6 Date: 01. 01. 2023 Changes: - Tidied up power and heat entities #22 - Added additional tier of Heat Pipe and Heat Exchanger - Made Heat Pipes upgradable - Adjusted recipes for Heat Pipes and Heat Sources - Added max temperature to item and entity descriptions - Removed a tier of Burner Heat Source and Fluid Burning Heat Source - Merged technologies for Burner Heat Source and Fluid Burning Heat Source - Increased tech tier of Boilers, Fluid Burning Boilers, Steam Engines, Steam Turbines, Fluid Burning Generators, and Hydrazine Generator - Added missing prerequisites #38 - Added dying explosions to accumulators #44 - Stopped adding fuel value to fluid descriptions. This has been added as a base game feature #47 - Updated reactor pipe graphics #80 - Added Tech Steam power #94
Version: 1.1.5 Date: 06. 06. 2022 Changes: - Tidied up technology prerequisites #12 - Added fuel value to the tooltip of burnable fluids #13 - Adjusted tech costs #18
Version: 1.1.3 Date: 09. 04. 2021 Changes: - Moved the Boiler from FBB/HE recipes to the FBB/HE techs instead
Version: 1.1.1 Date: 26. 11. 2020 Changes: - Changed checks for alloy-processing-1 to alloy-processing
Version: 1.1.0 Date: 25. 11. 2020 Info: - Updated to work with Factorio 1.1
Version: 1.0.0 Date: 16. 08. 2020 Changes: - Revert nuclear power technology icon if steam overhaul is enabled (as the new icon depicts heat exchangers and steam turbines that won't be unlocked on it)
Version: 0.18.7 Date: 29. 06. 2020 Changes: - Compatabillity for Assembly 0.18.6 - Added next_upgrade for fluid-generators 1 to 3. it won't automatically try to upgrade to Hydrazine generator. - Removed a conditional require (could break multiplayer games. Just made it not conditional)
Version: 0.18.6 Date: 23. 05. 2020 Changes: - Moved Fluid burning boilers and Heat exchangers into their own subgroups (They get their own lines in the crafting menu) Features: - Added recipes to convert between Fluid burning boiler <-> Boiler <-> Heat Exchanger of all tiers. Bugfixes: - Fixed icon mipmap log error messages
Version: 0.18.5 Date: 08. 04. 2020 Changes: - Added a turbine graphic to the top of the Fluid burning Generators, as there's no way to make a light, and a shadow. - Also added a dummy 120 frame animated first layer to the Fluid burning Generators, to get around the bug where they don't produce smoke. Balancing: - Updated fluid burning generator stats. Produce double polution to if you were using oil boilers (per power unit), and same power as steam engines of the same tier. - Complete recipe overhaul of Fluid burning generators. - Reduced science pack tier of all Fluid burning Generators by 1. Bugfixes: - Fixed Boiler entity icons. - Fixed check for advanced-processing-unit (Processing board) on Steam Turbine.
Version: 0.18.4 Date: 17. 03. 2020 Changes: - Added max_temperature tag to heat exchangers. (HE2 should now be able to get up to 1250 and HE3 to 1500) - Updated Accumulator code (uses new remnants, etc) - Large Accumulators have new graphic.
Version: 0.18.3 Date: 12. 03. 2020 Changes: - Changed nuclear-reactor consumption to 54MW if new reactors are turned on. (That's how fast it converts fuel to heat) this makes it 1 Reactor to 5 Heat Exchangers like higher tiers. - Added chemical-science-pack prerequisite to heatpipe 2. - Added science pack prerequisites to solar enery 3 and 4 - Added logistic science pack to electric poles and substation 4. - Added science pack prerequisites to fluid burning generators. Bugfixes: - Fixed steam engine, steam turbine and heat exchanger entity icon sizes. - Fixed Tungsten processing prerequisite on Nuclear power 2 (thorium nuclear power) research.
Version: 0.18.2 Date: 03. 03. 2020 Changes: - Renamed Oil Burning boiler to Fluid burning boiler. - Renamed Oil burning generator to Fluid burning generator. - Renamed Oil burning heat source to Fluid burning heat source. Bugfixes: - Fixed Burner Generator for Factorio 0.18.10
Version: 0.18.1 Date: 28. 01. 2020 Changes: - Renamed burner generator to bob-burner-generator internally. Features: - Added an Active animation to the burner generator (a fire graphic)
Version: 0.18.0 Date: 23. 01. 2020 Info: - Updated to work with Factorio 0.18 Changes: - Change all recipe enabled = "false" lines to enabled = false - Some working visualisation updates, in case support is ever added for it. Bugfixes: - Fixed bob-heat-pipe-1 does not exist error message. - Changed burner-generator to burner-generator type - Fixed icon issues Balancing: - Increased health of hydrazine generator
Version: 0.17.10 Date: 28. 06. 2019 Bugfixes: - Removed production science pack from Oil burning heat source 2. Balancing: - Burner electric generator. Reduced power output to 400kW, increased Pollution to 15/m and added stone furnace and iron gear wheels to recipe. Features: - Added heat pipe technology as a gateway to all technologies that use heatpipes (and T2 and T3) if steam power, burner heat sources, or nuclear power are enabled.
Version: 0.17.9 Date: 27. 06. 2019 Changes: - Added heat exchanger 1 tech to unlock the heat exchanger, and made it a prerequisite of nuclear power. Features: - Added burner heat sources - Added oil burning heat sources
Version: 0.17.8 Date: 23. 06. 2019 Changes: - Adjusted smoke quantities of the fluid generator. - Adjusted min_working_temperature on heat exchangers so they should require a minimum of the temperature to match the steam they produce - Higher tier reactors and heat pipes get hotter to allow the higher tier heat exchangers to more easilly reach their new required temperature. Features: - Added burner generator entity. (Low tier machine. Put in a fuel item, get Electricity)
Version: 0.17.7 Date: 21. 05. 2019 Changes: - Replaced the green glow graphics of the Reactor with Tintable versions. - The reactor tint is set by the fuel using the new tag use_fuel_glow_color = true Features: - Added nuclear reactor 3 and nuclear power 3 technology.
Version: 0.17.6 Date: 17. 05. 2019 Changes: - Updated heatpipe colours on nuclear reactor 2. - Added nuclear-reactor as an ingredient to nuclear-reactor-2
Version: 0.17.5 Date: 15. 05. 2019 Features: - Added heatpipe 2 and 3 to heat exchanger technologies to steam power option. - Added nuclear reactor 2 to new nuclear power 2 technology, on it's own option. - Added recipe tweak for the nuclear reactor. Changes: - Removed MK from all tiers in favor of just a number.
Version: 0.17.4 Date: 22. 04. 2019 Changes: - Removed upgrade from all technologies - Updated for 0.17.29 pollution method (Old version of oil burning generators actually produced up to 10x as much pollution as intended) Bugfixes: - Fixed oil generator smoke. It's a bit heavy, but there seems to be a bug where anything less than the current frequency causes it to not show at all.
Version: 0.17.3 Date: 29. 03. 2019 Bugfixes: - Fixed Factorio 0.17.23 Accumulator technology rename issue.
Version: 0.17.2 Date: 16. 03. 2019 Changes: - Converted oil power generators to new pollution - Converted oil boilers to new pollution - Converted boilers to new pollution
Version: 0.17.1 Date: 11. 03. 2019 Changes: - Updated recipes to use Copper tungsten pipe and Nitinol pipe if available. Bugfixes: - Locale entry for "enable new steam power" was mislabelled as oil refineries.
Version: 0.17.0 Date: 26. 02. 2019 Info: - Updated to work with Factorio 0.17 Changes: - Added upgrade planner defaults to all entities, except power poles - Split the steam power techs up as to not pair boilers with steam engines, or Heat exchangers with steam turbines. Features: - Added Oil boilers: Boilers powered by fluid fuels. Starts at tier 2, Powers 3 steam engines.
Version: 0.16.8 Date: 14. 09. 2018 Features: - Added crude oil fuel value of 3.8MJ, and emissions multiplier of 5. (dirty fuel!)
Version: 0.16.7 Date: 12. 08. 2018 Balancing: - Reworked all the steam power numbers again.
Version: 0.16.6 Date: 12. 08. 2018 Changes: - Updated solar panel updates to use my library instead of table.insert to update recipes. - Complete overhaul of Boiler, Steam engine, Heat exchanger and Steam turbines. - Substation 2 now costs Brass instead of Aluminium Features: - Added boiler and steam engine T5
Version: 0.16.5 Date: 14. 05. 2018 Changes: - Replaced electrum with gold in solar panels MK3 Balancing: - Increased maximum fluid usage of Oil Generator to 4 per second - Changed the steam power research to start at science pack 1 and Steel processing - Boiler MK2 now costs 5 steel plates instead of a steel furnace. Bugfixes: - Fixed Steam power technology prerequisites - Fixed fluid-generator-updates crash error
Version: 0.16.4 Date: 03. 04. 2018 Bugfixes: - Added extra checks before adding hydrazine generator. Changes: - Given fluid generators their own category (line on the recipe screen) - Boiler and Steam engine research unified into Steam power research (you'll have to research it again) Features: - Added steam engine MK4, and scaled everything to match. (Steam engine tiers now match Boiler tiers)
Version: 0.16.3 Date: 13. 03. 2018 Features: - Added new tag emissions_multiplier to all gas venting recipes. - Added new tag emissions_multiplier to all fuel value fluids - Added new tag fuel_emissions_multiplier to fuel items Bugfixes: - Fix steam turbine construction times
Version: 0.16.2 Date: 20. 02. 2018 Balancing: - Decreased collision box of substation so it is possible to walk between it and other entities. Changes: - Added fast replace group to medium power poles. Features: - Added fuel value of 4.6MJ to Petroleum Gas. Also made it use gas pipe graphics. - Added fuel value of 3MJ to Light oil. - Added fuel value of 2MJ to Heavy oil. - BETA Fluid generators 40% efficient MK1 55% MK2 70% MK3 and 90% Hydrazine Bugfixes: - Added base_level = 1 to all boiler output fluid boxes.
Version: 0.16.1 Date: 19. 12. 2017 Bugfixes: - Fixed boilers (and heat exchangers) from outputting water.
Version: 0.16.0 Date: 19. 12. 2017 Info: - Updated to work with Factorio 0.16 Changes: - Updated Accumulator circuit network connections - Updated tags on Steam Generator/turbine - All the icon_size fixes.
Version: 0.15.4 Date: 03. 07. 2017 Features: - Added fast replace to boiler mk4.
Version: 0.15.3 Date: 10. 05. 2017 Features: - Replace production science pack with Logistics (if it exists) on top tier power poles
Version: 0.15.2 Date: 10. 05. 2017 Bugfixes: - Emergancy boiler/steam engine fix to use new factorio v0.15.10 steam (and not crash the game)
Version: 0.15.1 Date: 06. 05. 2017 Changes: - Slightly increased new boiler power consumption values. (MK4 boilers should not be 2:1 with MK3 steam engines. Boiler now produces +50% steam and engine consumes +50% steam.) Features: - Added boiler fast replace (and heat exchanger) - Added steam turbine mk 2 and 3 - Added heat exchanger MK2 and 3 - Added expensive recipe for steam engine and turbine
Version: 0.15.0 Date: 03. 05. 2017 Info: - Updated to work with Factorio 0.16 Changes: - Increased substation ranges by diameter 2 each (to match base game's +2) - updated all science - updated solar panel healths. - Completely remade boilers and steam engine generators.