Bob's Logistics mod


Adds logistic related things.

Content
8 months ago
0.13 - 1.1
293K
Logistics

g Circuit connection point is at the center of belts

5 years ago

Base game uses
circuit_wire_connection_points = circuit_connector_definitions["belt"].points,
circuit_connector_sprites = circuit_connector_definitions["belt"].sprites,
which is defined in prototypes.demo-circuit-connector-sprites

Mod uses
circuit_connector_sprites = transport_belt_circuit_connector_sprites,
circuit_wire_connection_point = transport_belt_circuit_wire_connection_point,
which is not defined anywhere.

This result in engine can't find a defined connection point, defaulting to the center of entity. Simply switch to the vanilla should fix the problem.

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