Date: 23. 04. 2019
- Fixed some minor GUI errors that could cause a crash in specific situations.
Date: 22. 04. 2019
- Removed the option, the GUI now just opens with Shift + E in the center and with the main GUI on the left.
Date: 22. 03. 2019
- Added an option to choose if the Inserter configuration GUI opens with Shift + E as of 0.17.1 and older, or with the main GUI as of 0.17.2. Default will be old method.
Date: 21. 03. 2019
- GUI opens on left when you left click an inserter, opening together with base game inserter GUI instead of point to it and press Shift + E
Date: 26. 02. 2019
- Fixed game breaking error when placing with a ghost inserter in hand.
Date: 26. 02. 2019
- Updated to work with Factorio 0.17 without any changes
Date: 12. 04. 2018
- Changed technology unlocks to the following:
- Logistics -> Near/Long
- Logistics 2 -> More
- Logistics 3 -> Long2/More2
- added remote.call("bobinserters", "blacklist_inserter", inserter_name) to prevent inserter configuration from being able to configure this inserter
- added remote.call("bobinserters", "blacklist_inserters", table_of_inserter_names) same as above for multiple entries at once.
Date: 25. 03. 2018
- Added a check to not apply an inserter over-ride if an entity is revived.
Date: 11. 03. 2018
- Changed hotkey defaults:
- Pickup range (SHIFT + P) changes pickup tile range distance.
- Drop range (SHIFT + O) changes drop tile range distance.
- Drop offset (near) (SHIFT + N) changes drop tile offset distance.
- Long range (SHIFT + L) changes both the pickup and drop tile distance to toggle long handed inserter mode.
Date: 03. 02. 2018
- Changed the top-bar button to use the mod-gui standard.
Date: 21. 01. 2018
- Fixed Inserter pre-place GUI not using the right offset location if near isn't researched.
Date: 01. 01. 2018
- Added an extra check to avoid possible crashes in on_gui_checked_state_changed event
Date: 28. 12. 2017
- Added GUI locale entries from Logistics mod.
- Added support for close button to close the GUI
Date: 20. 12. 2017
- Added missing function set_range
- Corrected an offset constant reference to bobmods.inserters.offset
Date: 19. 12. 2017
- replace colspan with column_count
- removed style = "button_style" from the okay button (it's the default, but for some reason setting it manually caused an error)
- Added pre-place button from Logistics mod.
Date: 01. 06. 2017
- Change rotate default from SHIFT + R to CTRL + R as the former is used for reverse rotate now
- Add fix for Factorio version 0.15.17
- Added config options to turn off long2 and more2 research.
Date: 25. 04. 2017
- Updated to work with Factorio 0.15 without any changes