- Fixed error that could occur when opening inserter gui #6
- Fixed error that could occur with Editor Extensions #21
- Fixed minor typo in setting description #26
- Allow long handed inserter to fast replace other inserter types #8
- Tidied up technology prerequisites #12
- Add setting to remove configuration button from top left #26
Date: 25. 11. 2020
- Updated to work with Factorio 1.1
- The Inserter customisation window now docks with the normal inserter window when you click on an inserter. You can choose which side in per player settings (Off is also an option)
Date: 13. 10. 2020
- Fixed minor issue where offset could be lost when rotating drop position. (This includes pre-place options with a drop position not in the vertical center line)
Date: 17. 08. 2020
- Updated to 1.0 with no changes
Date: 07. 06. 2020
- Updated header/button filler styles
- GUI Style update for 0.18.27
- Added inserter preview window to the center GUI.
- Updated locale method to display inserter name correctly.
- Updated Locale entries to refer to the GUIs as Windows.
- Internal code restructure to make things easier to read.
- Fixed issue where the drop offset wouldn't be calculated correctly when using using the top menu in inserter configuration mode to place an inserter before researching near inserters.
- Added Drop position rotation key combination CTRL + Shift + R as default. (Made possible by the internal restructure)
Date: 30. 04. 2020
- Fixed Factorio 0.18.21 start-up crash
Date: 27. 04. 2020
- Fixed issue where hand overrides wouldn't be applied to the placed inserter if it was your last inserter (Hand became empty by placing it)
Date: 12. 03. 2020
- Updated the inserter hand position overrides to explicitly check for holding the item (or ghost) of the inserter being placed. (Still messes up if you press undo while holding the restored entity)
Date: 23. 01. 2020
- Updated to work with Factorio 0.18
- Added an event when inserter positions are changed, detailed here: https://forums.factorio.com/viewtopic.php?p=474709#p474709
Date: 08. 08. 2019
- The Center screen GUI is now movable. Requires Factorio 0.17.59.
Date: 15. 07. 2019
- Fixed crash in even more GUI open/close situations.
Date: 15. 07. 2019
- Fixed crash in certain GUI open/close situations.
- Minor GUI update.
Date: 11. 07. 2019
- GUI style update to 0.17 standards (and HR too)
- Fixed GUI close event. (should be able to once again close the inserter GUI by pressing E or ESC)
Date: 03. 07. 2019
- Minor change to improve compatabillity with miniloaders.
Date: 23. 04. 2019
- Fixed some minor GUI errors that could cause a crash in specific situations.
Date: 22. 04. 2019
- Removed the option, the GUI now just opens with Shift + E in the center and with the main GUI on the left.
Date: 22. 03. 2019
- Added an option to choose if the Inserter configuration GUI opens with Shift + E as of 0.17.1 and older, or with the main GUI as of 0.17.2. Default will be old method.
Date: 21. 03. 2019
- GUI opens on left when you left click an inserter, opening together with base game inserter GUI instead of point to it and press Shift + E
Date: 26. 02. 2019
- Fixed game breaking error when placing with a ghost inserter in hand.
Date: 26. 02. 2019
- Updated to work with Factorio 0.17 without any changes
Date: 12. 04. 2018
- Changed technology unlocks to the following:
- Logistics -> Near/Long
- Logistics 2 -> More
- Logistics 3 -> Long2/More2
- added remote.call("bobinserters", "blacklist_inserter", inserter_name) to prevent inserter configuration from being able to configure this inserter
- added remote.call("bobinserters", "blacklist_inserters", table_of_inserter_names) same as above for multiple entries at once.
Date: 25. 03. 2018
- Added a check to not apply an inserter over-ride if an entity is revived.
Date: 11. 03. 2018
- Changed hotkey defaults:
- Pickup range (SHIFT + P) changes pickup tile range distance.
- Drop range (SHIFT + O) changes drop tile range distance.
- Drop offset (near) (SHIFT + N) changes drop tile offset distance.
- Long range (SHIFT + L) changes both the pickup and drop tile distance to toggle long handed inserter mode.
Date: 03. 02. 2018
- Changed the top-bar button to use the mod-gui standard.
Date: 21. 01. 2018
- Fixed Inserter pre-place GUI not using the right offset location if near isn't researched.
Date: 01. 01. 2018
- Added an extra check to avoid possible crashes in on_gui_checked_state_changed event
Date: 28. 12. 2017
- Added GUI locale entries from Logistics mod.
- Added support for close button to close the GUI
Date: 20. 12. 2017
- Added missing function set_range
- Corrected an offset constant reference to bobmods.inserters.offset
Date: 19. 12. 2017
- replace colspan with column_count
- removed style = "button_style" from the okay button (it's the default, but for some reason setting it manually caused an error)
- Added pre-place button from Logistics mod.
Date: 01. 06. 2017
- Change rotate default from SHIFT + R to CTRL + R as the former is used for reverse rotate now
- Add fix for Factorio version 0.15.17
- Added config options to turn off long2 and more2 research.
Date: 25. 04. 2017
- Updated to work with Factorio 0.15 without any changes