Requires Bob's functions library mod. This mod adds a greenhouse, and recipes for it to make wood. Also an advanced recipe that uses Fertiliser to make even more wood, Kazzik's tweak is to reduce the stack size of wood pellets
Mods introducing new content into the game.
Version: 1.2.0 Date: 22. 12. 2023 Changes: - Recipes with variable output now show range in tooltip #125 - Added a small polution absorption effect to greenhouses #134 - Added Russian locale (thanks Eldrinn-Elantey!) #149 Bugfixes: - Fixed wood recipe icons and order #122
Version: 1.1.6 Date: 01. 01. 2023 Changes: - Removed obsolete hardness property #54 Bugfixes: - Machines Showing In/Out Fluidbox arrows #66
Version: 1.1.0 Date: 25. 11. 2020 Info: - Updated to work with Factorio 1.1
Version: 1.0.0 Date: 17. 08. 2020 Info: - Updated to 1.0 with no changes
Version: 0.18.1 Date: 16. 04. 2020 Changes: - Added wood pellets as a fuel item
Version: 0.18.0 Date: 23. 01. 2020 Info: - Updated to work with Factorio 0.18 Changes: - Change all recipe enabled = "false" lines to enabled = false
Version: 0.17.1 Date: 22. 06. 2019 Changes: - Added allow_decomposition = false to greenhouse cycle recipes to get rid of strange added ingredients to total raw. - updated greenhouse technology icon.
Version: 0.17.0 Date: 26. 02. 2019 Info: - Updated to work with Factorio 0.17 without any changes
Version: 0.16.0 Date: 19. 12. 2017 Info: - Updated to work with Factorio 0.16 Changes: - icon_size tags added.
Version: 0.15.2 Date: 15. 05. 2017 Changes: - New recipe override for Fertilizer. Nitric Acid + Ammonia if both fluids exist. Falls back on old recipes if they don't.
Version: 0.15.1 Date: 02. 05. 2017 Changes: - Added fuel category to seedlings
Version: 0.15.0 Date: 29. 04. 2017 Info: - Updated to work with Factorio 0.15 Changes: - multiplied fluids by 10 - made the recipes a little better to add an expensive version that wasn't going backwards.