Mods introducing new content into the game.
Version: 2.0.0 Date: 30. 03. 2025 Changes: - Update rail recipe to use wood instead of iron stick #67 - Update for Factorio 2.0 #189
Version: 1.2.0 Date: 22. 12. 2023 Changes: - Recipes with variable output now show range in tooltip #125 - Added a small polution absorption effect to greenhouses #134 - Added Russian locale (thanks Eldrinn-Elantey!) #149 Bugfixes: - Fixed wood recipe icons and order #122
Version: 1.1.6 Date: 01. 01. 2023 Changes: - Removed obsolete hardness property #54 Bugfixes: - Machines Showing In/Out Fluidbox arrows #66
Version: 1.1.0 Date: 25. 11. 2020 Info: - Updated to work with Factorio 1.1
Version: 1.0.0 Date: 17. 08. 2020 Info: - Updated to 1.0 with no changes
Version: 0.18.1 Date: 16. 04. 2020 Changes: - Added wood pellets as a fuel item
Version: 0.18.0 Date: 23. 01. 2020 Info: - Updated to work with Factorio 0.18 Changes: - Change all recipe enabled = "false" lines to enabled = false
Version: 0.17.1 Date: 22. 06. 2019 Changes: - Added allow_decomposition = false to greenhouse cycle recipes to get rid of strange added ingredients to total raw. - updated greenhouse technology icon.
Version: 0.17.0 Date: 26. 02. 2019 Info: - Updated to work with Factorio 0.17 without any changes
Version: 0.16.0 Date: 19. 12. 2017 Info: - Updated to work with Factorio 0.16 Changes: - icon_size tags added.
Version: 0.15.2 Date: 15. 05. 2017 Changes: - New recipe override for Fertilizer. Nitric Acid + Ammonia if both fluids exist. Falls back on old recipes if they don't.
Version: 0.15.1 Date: 02. 05. 2017 Changes: - Added fuel category to seedlings
Version: 0.15.0 Date: 29. 04. 2017 Info: - Updated to work with Factorio 0.15 Changes: - multiplied fluids by 10 - made the recipes a little better to add an expensive version that wasn't going backwards.