Requires Bob's functions library mod. Expands the range of equipment available in base mod for the modular armor. Although it can function as a stand alone mod, it is intended to be used with the full Bob's Mods set.
Mods introducing new content into the game.
Version: 2.0.1
Date: 22. 06. 2025
Changes:
- Added uk locale #176
- Added de locale #415
- Added zh-TW locale #432
Version: 2.0.0
Date: 30. 03. 2025
Changes:
- Reduced the tier of electronics required for Personal roboport robot control #180
- Reduced the tier of electronics required for some personal equipment #181
- Changed personal roboport robot controls to use circuits rather than circuit components #184
- Update for Factorio 2.0 #189
- Added Power Armor MK3, MK4 and MK5 (if not already added by Bob's Warfare mod) #277
Version: 1.2.1
Date: 21. 02. 2024
Changes:
- Removed Space Exploration compatibility changes. These have been moved to a separate compatibility mod #170
Version: 1.2.0
Date: 22. 12. 2023
Changes:
- Added support for Space Exploration mod #88
- Added missing prerequisites #120
- Added Russian locale (thanks Eldrinn-Elantey!) #149
Bugfixes:
- Fixed Portable fusion reactor and Personal laser defence science packs #124
Version: 1.1.6
Date: 01. 01. 2023
Bugfixes:
- Fixing accidental global variables #50
Version: 1.1.5
Date: 06. 06. 2022
Changes:
- Tidied up technology prerequisites #12
- Adjusted tech costs #18
Bugfixes:
- Fixed the item subgroup for shields and personal laser defence #17
Version: 1.1.2
Date: 06. 12. 2020
Changes:
- Icon overhaul.
Version: 1.1.0
Date: 25. 11. 2020
Info:
- Updated to work with Factorio 1.1
Changes:
- Removed Alien Artifact cost from Exoskeleton MK2.
Version: 1.0.0
Date: 16. 08. 2020
Bugfixes:
- Fixed icon mipmap log error messages
Version: 0.18.1
Date: 12. 03. 2020
Changes:
- Added chemical-science-pack prerequisite to Exoskeleton technology.
- Added zinc processing prerequisite to personal roboport 2 technology.
- Added Advanced Electronics 2 prerequisites to personal roboport 3.
Version: 0.18.0
Date: 23. 01. 2020
Info:
- Updated to work with Factorio 0.18
Changes:
- Change all recipe enabled = "false" lines to enabled = false
Bugfixes:
- Added color_lookup to Nightvision 2 and 3.
- Fixed icons (nightvision, exoskeleton)
Version: 0.17.2
Date: 19. 05. 2019
Changes:
- Recoloured the lights on robot charge pads 2 and 3.
Bugfixes:
- Fixed that Roboports weren't all supposed to cost steel plates
Version: 0.17.1
Date: 09. 05. 2019
Bugfixes:
- Added missing beams.
Version: 0.17.0
Date: 04. 05. 2019
Changes:
- Initial release.