Bob's Personal Equipment mod


Requires Bob's functions library mod. Expands the range of equipment available in base mod for the modular armor. Although it can function as a stand alone mod, it is intended to be used with the full Bob's Mods set.

7 months ago
0.17 - 1.1
341678

Changelog

Version: 1.1.2
Date: 06. 12. 2020
  Changes:
    - Icon overhaul.
Version: 1.1.0
Date: 25. 11. 2020
  Info:
    - Updated to work with Factorio 1.1
  Changes:
    - Removed Alien Artifact cost from Exoskeleton MK2.
Version: 1.0.0
Date: 16. 08. 2020
  Bugfixes:
    - Fixed icon mipmap log error messages
Version: 0.18.1
Date: 12. 03. 2020
  Changes:
    - Added chemical-science-pack prerequisite to Exoskeleton technology.
    - Added zinc processing prerequisite to personal roboport 2 technology.
    - Added Advanced Electronics 2 prerequisites to personal roboport 3.
Version: 0.18.0
Date: 23. 01. 2020
  Info:
    - Updated to work with Factorio 0.18
  Changes:
    - Change all recipe enabled = "false" lines to enabled = false
  Bugfixes:
    - Added color_lookup to Nightvision 2 and 3.
    - Fixed icons (nightvision, exoskeleton)
Version: 0.17.2
Date: 19. 05. 2019
  Changes:
    - Recoloured the lights on robot charge pads 2 and 3.
  Bugfixes:
    - Fixed that Roboports weren't all supposed to cost steel plates
Version: 0.17.1
Date: 09. 05. 2019
  Bugfixes:
    - Added missing beams.
Version: 0.17.0
Date: 04. 05. 2019
  Changes:
    - Initial release.