Adds a few harder enemies.
Mods introducing new content into the game.
Changes to enemies or entirely new enemies to deal with.
The enemies make big nests early. Is this intentional?
Worried that I'm seeing lots of comments about balance issues and no community members are commenting or mod dev(s).
In 2.1, enemy expansion was significantly reworked to use much larger groups. The next version of Bob's Enemies will fix the balance, but in the meantime, you can reduce the Evolution Group Size Factor setting to make things easier.