Mods introducing new content into the game.
Version: 2.0.2 Date: 20. 04. 2025 Bugfixes: - Allowed productivity on Basic Electronic Components and disalowed on Basic Circuit Boards #395
Version: 2.0.1 Date: 05. 04. 2025 Bugfixes: - Superior circuit board recipe missing silver plate #371 Changes: - Added preset for Milestones mod #389
Version: 2.0.0 Date: 30. 03. 2025 Changes: - Update for Factorio 2.0 #189
Version: 1.2.1 Date: 12. 01. 2024 Changes: - Allow Basic Circuit Boards to be automatically crafted as intermediates #157
Version: 1.2.0 Date: 22. 12. 2023 Changes: - Added missing prerequisites #120 - Renamed Copper cable to Copper wire #128 - Added Russian locale (thanks Eldrinn-Elantey!) #149
Version: 1.1.6 Date: 01. 01. 2023 Changes: - Added electronics as a prerequisite for Logistic science pack #38
Version: 1.1.5 Date: 06. 06. 2022 Changes: - Prevent machines with no fluid input from showing electronics recipes with a fluid ingredient #5
Version: 1.1.3 Date: 26. 01. 2021 Bugfixes: - Minor changes to data-updates to avoid a crash.
Version: 1.1.2 Date: 06. 12. 2020 Bugfixes: - Fixed old technology name references.
Version: 1.1.1 Date: 26. 11. 2020 Changes: - Changed checks for alloy-processing-1 to alloy-processing
Version: 1.1.0 Date: 25. 11. 2020 Info: - Updated to work with Factorio 1.1
Version: 1.0.0 Date: 16. 08. 2020 Changes: - Deleted redundant data-final-fixes.lua file. - Updated my oil processing recipe icon
Version: 0.18.1 Date: 12. 03. 2020 Changes: - Added production-science-pack prerequisite to Advanced Electronics 3 - Added ceramics prerequisite to Advanced Electronics 3 if needed - Added electronics prerequisite to gates technology.
Version: 0.18.0 Date: 23. 01. 2020 Info: - Updated to work with Factorio 0.18 Bugfixes: - Fixed Icons (Crude oil processing) Changes: - Added rocket-control-unit to electronics crafting category (can be made in electronics crafting machines)
Version: 0.17.7 Date: 13. 10. 2019 Changes: - Changed crude oil processing recipe to have oil input on only one pipe, like new basic oil processing.
Version: 0.17.6 Date: 08. 08. 2019 Changes: - Change all recipe enabled = "false" lines to enabled = false - Moved "Crude oil processing" from advanced-oil-processing to oil-processing to help with the oil changes.
Version: 0.17.5 Date: 17. 05. 2019 Changes: - Added allow_decomposition = false to a few items to avoid confusing entries. - fixed resin from heavy oil chemical plant colours
Version: 0.17.4 Date: 01. 05. 2019 Changes: - Updated for 0.17.35 player -> character changes
Version: 0.17.3 Date: 22. 04. 2019 Changes: - Added prerequisite of chemical processing and alloy processing to Electronics (for Carbon and Solder)
Version: 0.17.2 Date: 21. 03. 2019 Changes: - Solder alloy (lead free) recipe always unlocks on Electronics now.
Version: 0.17.1 Date: 11. 03. 2019 Changes: - change advanced electronics 3 to use production science instead of utility
Version: 0.17.0 Date: 26. 02. 2019 Info: - Updated to work with Factorio 0.17 without any changes
Version: 0.16.0 Date: 19. 12. 2017 Info: - Updated to work with Factorio 0.16 - icon_size tags added.
Version: 0.15.3 Date: 03. 07. 2017 Changes: - Added god entity crafting for electronics (For 0.15.26+ of factorio)
Version: 0.15.2 Date: 20. 05. 2017 Changes: - Migration fix - Changed advanced electronics 3 cost to high-tech
Version: 0.15.1 Date: 14. 05. 2017 Changes: - Removed synthetic wood, synthetic recipe gives real wood.
Version: 0.15.0 Date: 29. 04. 2017 Info: - Updated to work with Factorio 0.15 Changes: - Added expensive recipe for electronic components and completed boards. - replaced alien science pack with production science pack on advanced electronics 3.