Date: 01. 05. 2019
- Updated for 0.17.35 player -> character changes
Date: 22. 04. 2019
- Chemical plant power usage reduced from 210kW to 160kW
- Assembling machine 3 power usage reduced from 375kW to 210kW
- Updated for 0.17.29 pollution method
- Updated furnace and oil refinery graphics to HD
- Removed upgrade from non-effect technologies
- Added colours update option
Date: 15. 03. 2019
- Converted assembling machines to new 0.17.12 pollution method
- Converted electronic assembling machines to new pollution method
- Converted Electronic furnaces to new pollution method
- Converted chemical plants to new pollution method
- Converted Electrolysers to new pollution method
- Converted Oil refineries to new pollution method
Date: 11. 03. 2019
- Chemical plant 2 speed changed to 1.75 and power consumption 260kW instead of 2 and 300kW to scale better against Chemical plant speed reduction from 1.25 to 1.
- Updated recipes to use Copper tungsten pipe and Nitinol pipe if available.
- Added an option to turn ingredient limits back on
- Added a thumbnail icon
Date: 26. 02. 2019
- ingredient_count removed from all entities.
- Distillery added 5 levels
- Added upgrade planner defaults to Assembling machines
- Added upgrade planner defaults to Electronic assembling machines
- Added upgrade planner defaults to Chemical, mixing and electric furnaces
- Added upgrade planner defaults to Chemical plants
- Added upgrade planner defaults to Oil refinery
Date: 20. 02. 2018
- Increased electrolyser power consumption to 2.5x
- Decreased collision box of chemical plant and Electrolyser so it is possible to walk between it and other entities.
Date: 19. 12. 2017
- Added icon_size to all entities and items
Date: 03. 07. 2017
- Added god entity crafting for electronics (For 0.15.26+ of factorio)
Date: 31. 05. 2017
- updated electrolyser tech icon.
Date: 20. 05. 2017
- adjusted electrolyser recipe times.
- fixed furnace mask shift
Date: 15. 05. 2017
- fixed chemical plant east/west graphics being swapped.
Date: 09. 05. 2017
- Added icon_size tags to categories.
- removed conditional require: multiplayer checksum fix
- Changed science packs in technologies from 1+2+P to 1+2+3
- Reduced build times for chemical plant and oil refinery to match base game changes
Date: 01. 05. 2017
- Electronics machines is now an option.
- Turn it off for sandbox mode, "God" can't craft electronics if they're enabled, which leads to not being able to build the machine.
Date: 29. 04. 2017
- Changed Chemical plant to use new (and HD) graphics, with coloured animation for new recipes.
Date: 29. 04. 2017
- Science packs tweaked, Config options added.