Blueprint Shotgun


Adds a gun that shoots items to build ghosts, upgrade entities, and more! Also features a vacuum mode to mine entities, tiles, and ground items. An alternative to nanobots or other early bot start mods.

Utilities
28 days ago
1.1 - 2.0
5.32K
Blueprints

b Flying item crash

3 months ago
(updated 3 months ago)

Flying items from K2 causes crash when inventory is full

3 months ago

Hi, could you provide some more info? Is it specific items that are crashing?

3 months ago

It is not specific

3 months ago

The mod Blueprint Shotgun (0.2.1) caused a non-recoverable error.
Please report this error to the mod author.

Error while running event blueprint-shotgun::on_tick (ID 0)
blueprint-shotgun/scripts/flying-items.lua:74: attempt to index a nil value
stack traceback:
blueprint-shotgun/scripts/flying-items.lua:74: in function 'on_tick'
blueprint-shotgun/control.lua:199: in function <blueprint-shotgun/control.lua:196>

3 months ago
(updated 3 months ago)

I haven't been able to reproduce this even with K2 enabled, is it always crashing when your inventory is full when mining no matter what?

3 months ago

I also got this error when playing the 10x modpack when destroying my lab setup. (This was only with vanilla items). My inventory was also full when the crash occurred.

3 months ago
(updated 3 months ago)

I've been trying a variety of things, all with my inventory full, and I still haven't been able to reproduce this. I did make a slight change to the line where the error is happening a last version, so maybe the issue was fixed with that change. If it still happens please let me know, if possible try to get some reproduction steps figured out, and if necessary send me the save file it's happening on, otherwise I won't be able to figure this out.

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