Blueprint Shotgun


Adds a gun that shoots items to build ghosts, upgrade entities, and more! Also features a vacuum mode to mine entities, tiles, and ground items. An alternative to nanobots or other early bot start mods.

Utilities
17 days ago
1.1 - 2.0
1.40K

g Kudos

3 months ago
(updated 3 months ago)

This may be my favorite mod I've ever used. It's goofy, it's balanced, it's enjoyable, and it somehow still fits with the theme of the game despite being so outlandish. As a modmaker myself (for MC), I know just how long those visuals must have taken you, and you have my UNDYING respect for how well everything works.

One thing: I almost wanna keep using it OVER bots, since you can both prioritize certain areas for construction or deconstruction and also because it's just so frickin goofy I can't stop using it for everything. Any chance you could make its placement radius/destruction speed scale with weapon damage and fire rate scale with shooting speed research so we can keep using it in mid-game?

3 months ago
(updated 3 months ago)

Has the mod been updated for 2.0? I've been waiting for months for it to start working in 2.0, how did you get it to run?

3 months ago
(updated 3 months ago)

I also add that you can actually use it to construct as you move without having bots leaving to collect items (rocks, trees) you want the non personal logistic to handle (I still don't get why we don't have the option for personal bots not to pick up trees/rocks and similar. Aka a filter: my bots to pick up this construction, logistic bots, or none of them (exemple: you deconstruct wall or pipe so you can pass, but reconstruct it). And one more thing: when you want to construct something, but don't have enough bots, the non personal bots will get mixed....so you need to manually places them OR do a undo construction and redo very quickly (aka before your personal repick everything up) or wait. Heck, let me not even start with new plantes, especially the end planet. After all, the dev decided to NOT add a "start on planet of your chose) and insted Force us to either start from scrach with no NG+ option to bypass this OR spend hours loading rockets with all the stuff you need, after all, this reason (the start from scrach) is the only reason why they even added that whole stack limit for rockets load. And this mod, would massivly improve all thoes restriction since you can combine sending the bare minimum via rockets and construct way faster on the ground, without local issues like Aquilo and Fulgora. Let me not even start with how long it takes the bots to pick up all the items from ruins, Gleba, and other local mineral/plants that give tons of materials.

And of course, New game Without being stuck on redoing everything manually or using early bots mods

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