Blueprint Sandboxes


Temporary Editor-lite permissions in Lab-like environments for designing and experimenting.

Content
6 days ago
1.1 - 2.0
91.4K
Blueprints

b [Not This Mod] Toggle sandbox only shows remote view with SE

7 days ago

Update to SE 0.7.35, toggle blueprint only opens remote view with existing save. Works fine with new save

7 days ago

+1

7 days ago

+1

I can try looking into this, but it was already somewhat janky with how much SE has scripted around the Remote View. You can use Full Isolation mode in the settings to get around this for now.

6 days ago
(updated 6 days ago)

Full Iso Mode On already Exsisting save still only gives remote view,(i tried to change Keybind from Shift B to Control B- It did the remote view again,
On a new world it seemed to do the same. but once i saved and reloaded. worked.-
is there any work around for exsisting saves.
i remember K2 and Sandbox causing lots of problems back in 1.12. but not used its since my Last SEk2 play, Edit i am ONLY on SE 7.0 and few QoL mods.
Cheers, and hope this helps.

(Also note i did a full settings reset just to make sure it was on an old setting/keybind cauing. this made no differance.)

I cannot reproduce that; both new and existing saves, using Full Isolation, work as expected and not like you are saying they do. On the No Isolation Remote View issues, unfortunately Space Exploration will have to implement compatibility with this mod - they are doing a lot of things that break and prevent me from doing anything.

6 days ago
(updated 6 days ago)

Thanks for the workaround, worked for me.
I had to downgrade SE to version 0.7.34 and change the map mod setting for that save to use full isolation (didnt save the setting change on the first try so had to do it twice) then updated to 0.7.35 and i could access the blueprint sandbox normally with shift + B

5 days ago

The workaround works for some stuff, but doesn't for trains - opening a locomotive to try and set its schedule throws me out of the sandbox. I've written on SE's Discord about the issue, so hopefully they'll fix it eventually.

5 days ago

I think the mix of extra mods wont help, but if you would like i can link my world. that would contain the mods im using, would also give you the settings used, might allow to re-produce it in part or full.-
If im allowed to post links, ill drop a drive link for the world. ill also inc the log from the crash first time i tried to accsess,
Cheers. - Dark - PS: if you wanna DM me/ discord, Dark_453. id be happy to share on there as well.-

2 days ago

The workaround works for some stuff, but doesn't for trains - opening a locomotive to try and set its schedule throws me out of the sandbox. I've written on SE's Discord about the issue, so hopefully they'll fix it eventually.

I found a workaround.
When using the "Shrek for 2.0" mod, you can edit trains while in the game and switch to Shrek and back.

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