Illusions are described in the Tips & Tricks. Basically, some other mods have rather complicated scripted entities that sometimes should not be used within Sandboxes. Users still want to place those items when designing their blueprints, even if they are not functional. When you place items like that, they are called "Fake *" so you might notice after you place them that they don't do anything or that their name is different.
These are only applicable to very interesting or very complicated mods, such as Space Exploration. Since most of those mods aren't yet integrated/published for 2.0, there's basically no current examples I can provide.