Blueprint Sandboxes


Temporary Editor-lite permissions in Lab-like environments for designing and experimenting.

Content
11 hours ago
1.1 - 2.0
59.5K
Blueprints

b [Can't Fix] No lighting within sandboxes

21 days ago

Hi!
I'm trying to place lightning rods but even though I have tried to set the surface options to Fulgora, it keeps telling me that I can't place it on a surface that doesn't have lightning.
Thanks!

21 days ago

Yes, this is likely and unfortunately to be how it works, with no way around it, indefinitely. I will continue thinking on it, but I am limited by the way that Factorio's engine was designed to handle this.

5 days ago
(updated 5 days ago)

Couldn't you set the lightning properties to use some custom lightning prototypes that deal no damage and basically never strike (or is invisible and doesn't make a sound)? Sure, it won't simulate needing to use it for power (assuming it never strikes), but it would allow for placing lightning attractor entities in blueprints.

New response