Makes the colour of ghost tiles and entities customisable, as well as adding an optional blinking ghost icon on top of each ghost item.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Related to roboports and logistic robots.
Change blueprint behavior.
2.1 maybe?
Hi, I've updated the mod info file to indicate that 2.1 is supported; the mod should load on experimental now. I don't believe that there are any changes required to the mod code itself.