forked, personal tweak .Use explosives the way Nobel made it for! A continuation of erython's mod 'explosive mining', now compatible with industrial revolution! original mod: https://mods.factorio.com/mod/blast_mining https://mods.factorio.com/mod/explosive_mining
Version: 1.2.0 Date: 2020.02.27 0610 Changes: - .18 initial update
Version: 1.1.2 Date: 2019-11-30 Changes: - fixed broken info.json - fixed technology migration not applying - fixed changelog not parsing
Version: 1.1.1 Date: 2019-11-28 Changes: - removed bob's mods dependency - higher tier miners are now a startup option, enabled by default
Version: 1.1.0 Date: 2019-11-27 Changes: - added basic Bob's mods compatibility, 3 new tiers. - changed tier 1 names to match. Please report any migration errors quickly!
Version: 1.0.2 Date: 2019-11-26 Changes: - fixed localization - fixed mining explosive miner returning regular miner
Version: 1.0.1 Date: 2019-04-04 Changes: - fixed recipe enabled from start of game - disabled modules - changed cost: 12 inserters to 30 burner inserters - changed cost: 30 circuits to 30 engine unit - removed construction robotics cost and tech dependency - generalized miner parameter code
Version: 1.0.0 Date: 2019-03-23 Changes: - initial upload