I would like an inverted version of the base-game "vanilla" style, actually - but the idea you've proposed also sounds interesting.
That said, the limitations you've explained make sense enough; I wouldn't want to propose something that takes an excess of effort, so I am perfectly fine with this ticket being marked as "Dismissed." I had envisaged it as being an inverted (or perhaps brightened?) mask of the rubber-belt-base-*.png files with the rails and rollers removed, and the original arrow graphics erased from the resulting edited sheets. It might be possible to do this in an image editor with just masking and filters, but having looked at the graphics files inside the mod, I can see now just how much time that would take...!
I could possibly take a bit of time to see if I can tinker with the graphics and report back with results, but even though the mod is released under MIT I'd think it best to ask your permission in case the task overall isn't one you're looking to tackle right now.