Biter_Fertilizer


Spawns a tree at the location of a biter's death with a certain probability.

Content
10 months ago
2.0
568
Enemies Environment

b Lag Spikes

10 months ago

Hi,

it seems that this mod was causing significant spikes for game updates.
Its not visible in the debug view assigned to the mod, but the "BEAM-entity and Turret-Entity spike very much with this mod active

10 months ago

Interesting. I'll take a look. I have some code in the tree placement to find a "valid" spot and to keep trees from being stacked and it might be taking a little too long when lots of enemies are being .... turned to compost. :)

10 months ago

I turned the mod off for some days and all was fine again. So im very sure it was caused by this

10 months ago

I updated it to 0.1.5 with simpler code for tree placement and hopefully this fixes some of the issues

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