Biter_Fertilizer


Spawns a tree at the location of a biter's death with a certain probability.

Content
12 days ago
2.0 - 2.1
804
Enemies Environment

b Lag Spikes

1 year, 11 months ago

Hi,

it seems that this mod was causing significant spikes for game updates.
Its not visible in the debug view assigned to the mod, but the "BEAM-entity and Turret-Entity spike very much with this mod active

1 year, 11 months ago

Interesting. I'll take a look. I have some code in the tree placement to find a "valid" spot and to keep trees from being stacked and it might be taking a little too long when lots of enemies are being .... turned to compost. :)

1 year, 11 months ago

I turned the mod off for some days and all was fine again. So im very sure it was caused by this

1 year, 11 months ago

I updated it to 0.1.5 with simpler code for tree placement and hopefully this fixes some of the issues

12 days ago

Updated to new version. Hopefully this doesn't have the issue.

7 days ago

seems to work better, thx

New response