Biter Remover
About
Biter remover is a utility mod that implements a number of console commands that can be used to disable or remove biters and pollution mid-game.
Mod is primarily intended for use in late game or alongside larger modpacks to deal with heavy drops in UPS due to number of biters that get spawned as effect of factory pollution.
Commands are fairly granular and where possible operate on specific surfaces. This can be particularly helpful with larger mods such as Space Exploration where normally one (large) surface will be the main source of UPS drop (usually Nauvis).
Player must be an administrator in order to run the commands.
Features
Remove nests, worms, and biters
Removes all hostile nests, worms, and biters from listed surfaces.
Usage:
/remove-biters [SURFACE]...
Parameters:
-
[SURFACE]...
List of (space-separated) surfaces from which to remove hostile nests, worms, and biters. For currently visible surface, specify
current
as surface name. To remove biters from every single surface in the game, pass-inall
as surface name.
Disable biter base generation
Disables biter base generation on newly generated chunks.
Usage:
/disable-biter-base-generation [SURFACE]
Parameters:
-
[SURFACE]...
List of (space-separated) surfaces where biter base generation should be disabled. For currently visible surface, specify "current" as surface name. To disable biter base generation on every single surface in the game, pass-in "all" as surface name.
Enable biter base generation
Enables biter base generation on newly generated chunks.
Usage:
/enable-biter-base-generation [SURFACE]
Parameters:
-
[SURFACE]...
List of (space-separated) surfaces where biter base generation should be enabled. For currently visible surface, specify "current" as surface name. To enable biter base generation on every single surface in the game, pass-in "all" as surface name.
Disable pollution
Disables all pollution.
Usage:
/disable-pollution
Enable pollution
Enables pollution.
Usage:
/enable-pollution
Clear pollution from surfaces
Clears all pollution on listed surfaces. Does not disable pollution (this can only be done globally).
Usage:
/clear-pollution [SURFACE]
Parameters:
-
[SURFACE]...
List of (space-separated) surfaces on which to clear pollution. For currently visible surface, specify "current" as surface name. To enable biter base generation on every single surface in the game, pass-in "all" as surface name.
Known issues
There are no known issues at this time.
Contributions
Bugs and feature requests can be reported through discussion threads or through project's issue tracker. For general questions, please use discussion threads.
Pull requests for implementing new features and fixing encountered issues are always welcome.
Credits
Implementation was inspired by the various suggestions on how to increase the game UPS by removing the biters. In particular, main inspiration came from a comment on steam discussion.
License
All code, documentation, and assets implemented as part of this mod are released under the terms of MIT license (see the accompanying LICENSE
file), with the following exceptions:
assets/thumbnail.svg]
, which is a derivative based on Factorio game assets as provided by Wube Software Ltd. For details, see Factorio Terms of Service.thumbnail.png
, which is a derivative based on Factorio game assets as provided by Wube Software Ltd. For details, see Factorio Terms of Service.