Mods introducing new content into the game.
Version: 0.1.3
Date: 10.06.2026
Changes:
- Optimized searching for units by using find_enemy_units instead of find_entities_filtered
- Use custom tooltips field for range
- Updated required Factorio version to 2.0.59
Bugfixes:
- Fixed toggling shortcut when shortcuts of other mods are toggled
Version: 0.1.2
Date: 05.04.2025
Features:
- Range visualizations now display different colors based on whether attractor is working, not working or is a ghost
- Ghosts now also show range visualizations
- Hovering over ghost attractors now also shows visualizations
Bugfixes:
- Fixed displaying duplicate range visualizations
Version: 0.1.1
Date: 04.04.2025
Changes:
- Pentapods are now also attracted
Bugfixes:
- Fixed attractor recipe being availible at the start of the game
- Fixed crashes due to a base game bug(?) when a returned command is invalid
Version: 0.1.0
Date: 02.04.2025
Features:
- Release