Biome Mood Lighting


Adds a lamp that glows with the color of the biome where it is built, and a combinator that outputs the color in component RGB signals

Tweaks
a month ago
2.0
145
Circuit network
Owner:
asher_sky
Source:
N/A
Homepage:
N/A
License:
CC BY-NC-SA
Created:
a month ago
Latest Version:
0.1.1 (a month ago)
Factorio version:
2.0
Downloaded by:
145 users

Overview

  • Adds a lamp that is colored based on the biome where it is built
  • Adds a constant combinator that outputs the color of the biome where it is built
  • Combinator color is provided as component Red, Green, and Blue signals
  • Lamp color and combinator signal values are updated when the entity is built, and every time the GUI is opened
  • Biome color is based on the map color of the dominant tile in a small radius around the entity

Companion Mods

  • Colored Lamp Normalizer - Modifies circuit-controlled colored lamps to shine with the same radius and intensity as manually-colored ones
  • Subtle Lighting - Modifies the intensity of lamps, creating a more gradual falloff to the darkness beyond
  • Glowing Trees - Adds a glowing aura to the trees, and bioluminescence for foliage and decoratives

Compatibility

This mod is generally compatible with all other mods, unless they remove or significantly change the base lamp or constant combinator.


Translation

Help translate Biome Mood Lighting to more languages: https://crowdin.com/project/factorio-mods-localization
Currently available locale:
🇺🇸 English (en)


Credits

This mod was inspired by a post on the Glowing Trees Discussion tab
Special thanks to justarandomgeek for the Factorio Modding Toolkit, an invaluable resource


License

Biome Mood Lighting © 2025 by asher_sky is licensed under Attribution-NonCommercial-ShareAlike 4.0 International.
To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-sa/4.0/
or send a letter to Creative Commons, PO Box 1866, Mountain View, CA 94042, USA.