Contains shared modules and compatibility patches for other Biological Machines mods. Does nothing on its own by default although some modules can be enabled as standalone via mod settings.
Mods introducing new content into the game.
Version: 1.1.0
Date: 20. 2. 2026
Features:
- Added recipe for nutrients from sulfuric/petroleum bacteria
Changes:
- Increased scrapyard icon size
- Increased crafting speed and decreased ingredient cost of sulfuric/petroleum bacteria
Version: 1.0.7
Date: 16. 2. 2026
Changes:
- Moved wit stone brick recipes to terrain group
Version: 1.0.6
Date: 12. 2. 2026
Compatibility:
- Added KS Power/Gas Generator/Gas Boiler as optional dependencies. When heavy oil fuel value is set by one of these or another mod, ethanols fuel value is set equal to it
- When KS Power is installed ethanols fuel efficiency is set to 0.5
Version: 1.0.5
Date: 7. 2. 2026
Compatibility:
- Moved offshore dump signals to barreling group when barreling tab mod is installed
Features:
- Added bool setting for slow growing berries
Version: 1.0.4
Date: 5. 2. 2026
Compatibility:
- Added compat with bio-processing tab
- Added k2so optional dependency for other BM mods compat
Modding:
- Changed data-helper's add_ingredient to change value of item if already in recipe instead of duplicating
Version: 1.0.3
Date: 3. 2. 2026
Changes:
- Added space travel required feature flag
Version: 1.0.2
Date: 3. 2. 2026
Features:
- Added startup setting to change berry yield from berry bush
- Added berry map gen terrain setting (scale/coverage)
Compatibility:
- Fixed crash with reinforced wall standalone and Water-Friendly Walls
Version: 1.0.1
Date: 28. 1. 2026
Modding:
- All science packs changed to a function which returns all science packs included in BM as ingredients table
Compatibility:
- Technology units no longer left nil between data and data-updates stages.
This prevents factorio crashing on load when Particle Physics by half_a_cat
Changes:
- Replaces thumbnail, replacing text plates with text