Bigger Artillery


Adds a bigger artillery with intercontinental range. -Highly customizable -Should be compatible with all mods -Manual and auto mode

Content
5 months ago
1.1
53.3K
Combat

Changelog

Version: 0.6.0
  Changes:
    - Made settings to control the ammunition of the Big Bertha visible
    - Added a translation for the new settings
Version: 0.5.8
  Changes:
    - Fixed an error that was caused by the mod: Blueprint Sandboxes
Version: 0.5.7
  Changes:
    - Added German translation. Credits to SempfgurkeXP2 and tntmasta
Version: 0.5.6
  Changes:
    - Changed window title for changing the mode
Version: 0.5.5
  Changes:
    - Fixed script_raised_revive event handler
    - It is now compatible with the mod: Creative Mod
Version: 0.5.4
  Changes:
    - Remembers orientation when switching
Version: 0.5.3
  Changes:
    - Fixed a bug with the mod: EndgameCombat
Version: 0.5.2
  Changes:
    - Added support for translation
Version: 0.5.1
  Changes:
    - Added hidden item for the Manual Big Bertha (Can be found in the editor)
Version: 0.5.0
  Changes:
    - Removed custom range color (It's still possible to hide the range)
    - Added manual mode for the Big Bertha (You can toggle it individually in-game)
Version: 0.4.2
  Changes:
    - Added custom settings for the artillery range color on the map
Version: 0.4.1
  Changes:
    - Fixed crash on deconstruction by robot
Version: 0.4.0
  Changes:
    - Balancing update
    - The Big Bertha uses now power!!! (Can be configured in the mod settings)
    - Crafting recipe changed
    - Max health changed
Version: 0.3.04
  Changes:
    - Deleted unnecessary files for Factorio 1.1
Version: 0.3.03
  Changes:
    - Deleted unnecessary files for Factorio 1.0
Version: 0.3.02
  Changes:
    - Added custom mod settings for Factorio 1.1
Version: 0.3.01
  Changes:
    - Added custom mod settings for Factorio 1.0
Version: 0.2.02
  Changes:
    - Updated to Factorio 1.1
Version: 0.2.01
  Changes:
    - Complete overhaul 
    - Some bug fixes