Better Cargo Planes


This mod aims to improve the Cargo Plane from the Aircraft mod by adding an Equipment Grid as well as two upgraded versions of the Cargo Plane.

9 months ago
0.17 - 1.1
36063

Changelog

Version: 1.3.7
Date: 14. 11. 2021
  Compatability:
    - Fix Krastorio 2 compatability
Version: 1.3.6
Date: 13. 11. 2021
  Changes:
    - Changes by snouz:
    - New mod icon
    - Improved entity / icon color
    - Added proper tech icons
    - Optimized all PNG
Version: 1.3.5
Date: 13. 11. 2021
  Changes:
    - Refactored entity creation logic. (Thanks `snouz` for the recommendation)
    - Updated Entity, Item, and technology icons.
    - Now uses the same sounds as the default cargo plane.
Version: 1.3.4
Date: 10. 10. 2021
  Changes:
    - Slightly adjust rotation speed values.
    - Added an option for adjusting rotation speed. (One for each tier; Three in total)
Version: 1.3.3
Date: 29. 12. 2020
  Compatability:
    - Krastorio 2 no longer overwrites the Cargo Plane's Equipment Grid
Version: 1.3.2
Date: 20. 12. 2020
  Fixes:
    - Fixed a bug introduced in 1.3.0 where it fails to load if Bob's Mods are installed
Version: 1.3.1
Date: 20. 12. 2020
  Fixes:
    - Potentially fixed a bug that caused it to not show up in the Mod Browser
Version: 1.3.0
Date: 20. 12. 2020
  Changes:
    - Ported to 1.1.0
  Compatability:
    - Added Support for Krastorio 2 (Thanks 'Sodyaler' for the request)
    - Cargo planes now properly works as Haulers in AAI.
Version: 1.2.0
Date: 02. 09. 2020
  Changes:
    - Updated to 1.0.0
    - Added configuration for inventory size - including the default plane. Thanks to 'CreativeAnarchy' for the suggestion
    - Both new Cargo Planes now respects the 'Inserter Immunity' option in the Aircraft mod.
Version: 1.1.0
Date: 14. 04. 2020
  Changes:
    - Ported to 0.18.18.
Version: 1.0.8
Date: 24. 03. 2019
  Locale:
    - Added Russian Localization (Thanks IgorLutiy)
Version: 1.0.7
Date: 23. 03. 2019
  Balance:
    - Added Space Science Pack as Prerequisite for Even Better Cargo Planes research.
Version: 1.0.6
Date: 21. 03. 2019
  Changes:
    - Better Cargo Plane now uses Vehicle-Mounted Machine Gun.
    - Even Better Cargo Plane now uses Flying Fortress Machine Gun.
      - This was done to avoid potential breaking of license on Bob's Mods as well as to remove the need for Military Science Packs
    - Moved all Cargo Planes to be inline in the Recipe window. This means that all 3 Cargo Planes are now before any other aircraft.
  Graphics:
    - New graphics for:
      - Better Cargo Plane
      - Even Better Cargo Plane
  Balance:
    - Reverted recipe change from previous update. Recipe now requires Submachine guns again.
    - Rebalanced movement speed of:
      - Better Cargo Plane
      - Even Better Cargo Plane
    - Added Vehicle Overdrive Motor research as prerequisites for Better Cargo Plane if Bob's Mods are installed.
    - Added Vehicle Overdrive Engine research as prerequisites for Even Better Cargo Plane if Bob's Mods are installed.
    - Removed Utility Science Pack cost from Better Cargo Planes research as I felt the gap between the two upgraded planes were too short, as the only difference was Space Science.
Version: 1.0.5
Date: 21. 03. 2019
  Features:
    - Added Rifle for Better Cargo Plane and Sniper Rifle for Even Better Cargo Plane.
      These are based on Bob's Warfare, both stats and art
  Changes:
    - Renamed the mod to "Better Cargo Planes" (from "Aircraft - Cargo Plane Equipment Slots") to make it more concise, and better reflect the features of the mod.