Better Belt Balancer


Belt balancers that click together into arbitrary shapes. Highly performant; megabase-ready (UPS hit is ~equal to vanilla hand-crafted belt balancers).

Utilities
4 hours ago
2.0 - 2.1
127
Logistics
Owner:
Techrocket9
Source:
https://github.com/Techrocket9/Better...
Homepage:
N/A
License:
MIT
Created:
3 days ago
Latest Version:
0.3.1 (4 hours ago)
Factorio version:
2.0 - 2.1
Downloaded by:
127 users

Hate building belt balancers?

With BetterBeltBalancer, you don't have to!

BetterBeltBalancer (BBB) adds one new item/structure to the game -- a belt balancer part.

Evenly distribute items from inputs to outputs with ease!

Up to 64 inputs and 64 outputs are supported per balancer.

One heads-up for Factorio 2.1: engine changes mean each balancer part now connects to a single belt, so balancers need a little more room than they used to. Existing saves are taken care of -- details in the FAQ.

Unlike prior belt balancer mods, BetterBeltBalancer has no per-tick per-item Lua logic, so performance scales cleanly up to megabase-scale.

Migration from BB2/3 is also supported! Just uninstall the old mod and install BBB.

BetterBeltBalancer is written in Golang thanks to the FkLua Framework.

Artwork for the mod made by Edjie Arts.

In action