BerbCorp Loaders


Adds BerbCorp 1x1 loaders for vanilla, turbo and BerbCorp Mark 4-8 belt tiers.

Content
a month ago
2.0 - 2.1
319
Logistics

Changelog

Version: 2.1.8
Date: 24. 07. 2026
  Bugfixes:
    - Repair only disconnected loaders and preserve the direction of loaders that already have a valid connection.
    - Recheck nearby loaders when any adjacent entity is built, revived, cloned or script-teleported.
    - Restore the original loader state when neither input/output mode can establish a valid connection.
  Compatibility:
    - Added the Loader Utilities opt-out marker.
    - Limited incompatibilities to verified global loader rewrites and reproducible startup/runtime failures.
  Performance:
    - Removed the permanent tick handler; connection repair is now entirely event-driven.
Version: 2.1.7
Date: 24. 07. 2026
  Bugfixes:
    - Removed the rotate-input fallback that could apply a second rotation after Factorio had already rotated a loader.
    - Snap newly placed loaders to the input/output parity that actually connects to an adjacent belt or container.
    - Refresh connections after player rotation without applying a second rotation.
  Diagnostics:
    - Report input and output belt neighbours separately in /berbcorp-loader-debug.
Version: 2.1.6
Date: 24. 07. 2026
  Changes:
    - Removed optional integrations with external compact loader implementations.
    - Kept BerbCorp loaders in their own fast-replace and upgrade chain.
    - Declared competing loader mods and global loader-rewrite utilities incompatible.
  Bugfixes:
    - Prevented external loader scripts from changing BerbCorp loader direction, snapping, collision and upgrade behavior.
    - Added an event-driven fallback that restores input/output rotation when the normal rotate action is blocked.
  Diagnostics:
    - Added /berbcorp-loader-debug for selected-loader state and active loader-mod diagnostics.