I had Bugs in the code, that in some circumstances, the balancer wouldnt be registered as balancer. The only way to have it fixed, is to recreate every Balancer and therefore i have to iterate over every balancer-part and recreate the Balancer itself.
This should normally not run about 30 minutes. On my maps it only took up to 30 seconds. I cant really change things about that, i think. Just out of interest, can i have your map? I want to see how perfomant it runs with a lot of Balancers running actively.