Blueberry Productivity

by q2s2t

Automatically creates repeatable productivity technologies for intermediate products, just like the infinite research added by Space Age.

Content
12 days ago
2.1
26
Manufacturing

Changelog

Version: 0.1.1
Date: 2026-08-11
  Changes:
    - Cleaned thumbnail and MODDING.md documentation
Version: 0.1.0
Date: 2026-08-10
  Changes:
    - Added setting for including ammo, modules, and science packs in productivity technology generation.
  Modding:
    - Extended the mod-data API with configurable alternative technology results and icons.
Version: 0.0.4
Date: 2026-08-06
  Changes:
    - Consolidate code with bbskel and cleanup. Internal changes only.
Version: 0.0.3
Date: 2026-08-06
  Changes:
    - Added mod description
Version: 0.0.2
Date: 03. 08. 2026
  Features:
    - Added a startup setting to include product groups whose recipes do not allow productivity.
  Changes:
    - Added validation and removal syntax for configurable recipes, product groups, unit presets, and unit assignments.
  Modding:
    - Added a mod-data configuration API that lets other mods extend or override Blueberry Productivity settings during the data stage.
  Compatibility:
    - Added Space Age Galore compatibility
  Bugfixes:
    - Removed an unused external sprite dependency.
    - Fixed configuration parsing and validation failures producing invalid productivity technologies.
Version: 0.0.1
Date: 29. 07. 2026
  Major Features:
    - Initial release.