Blueberry Excavation

by q2s2t

Adds excavation explosives that let you dig "waterfill". Fork of Explosive Excavation by GotLag. Retexture by Ingo_Igel.

Content
7 days ago
2.1
30
Environment
Owner:
q2s2t
Source:
https://github.com/q2s2t/bbexcavation
Homepage:
https://mods.factorio.com/mod/bbexcavation
License:
MIT
Created:
a month ago
Latest Version:
2.1.2 (7 days ago)
Factorio version:
2.1
Downloaded by:
30 users

Blueberry Excavation

Adds excavation explosives that let you dig "waterfill". Fork of Explosive Excavation by GotLag. Retexture by Ingo_Igel.

Features

  • Create "water"-fill by excavating terrain.
  • Use excavation explosives manually or with blueprints.
  • Tiles are configurables through a startup setting.

Space Age support

With Space Age enabled, excavation produces a tile appropriate to each planet:

Surface Excavated tile
Nauvis Shallow water
Vulcanus Lava
Fulgora Shallow oil ocean
Gleba Shallow water
Aquilo Brash ice

On other surfaces, excavation produces water by default.

Compatibility

  • Factorio 2.1
  • Space Age
  • Existing progress from Explosive Excavation is migrated when possible. Recipes can differs so check your assemblers.

Mod authors can customize generated technologies through the mod integration API.

Configuration

The defaults are ready to play but user settings can:

  • Change surface-specific excavated tiles.

Credits


With ❤️ from q2s2t | ☝️ Feedback is welcome!