Blueberry Excavation

by q2s2t

Adds excavation explosives that let you dig fluid-filled holes. Fork of Explosive Excavation by GotLag. Retexture by Ingo_Igel.

Content
23 hours ago
2.1
4
Environment
Owner:
q2s2t
Source:
https://github.com/q2s2t/bbexcavation
Homepage:
https://mods.factorio.com/mod/bbexcavation
License:
MIT
Created:
23 hours ago
Latest Version:
2.0.0 (23 hours ago)
Factorio version:
2.1
Downloaded by:
4 users

Blueberry Excavation

Blueberry Excavation adds excavation explosives that let you dig fluid-filled holes. It's a modern Waterfill and a fork of Explosive Excavation by GotLag, with HD graphics provided by Ingo_Igel.

Features

  • Create water by excavating terrain.
  • Use excavation explosives manually or with construction robots.
  • Include excavated tiles in blueprints.
  • Use surface-specific excavation results with Space Age.
  • Tiles are configurables through a startup setting.

Usage

  1. Research Excavation explosives.
  2. Craft excavation explosives.
  3. Place them over supported terrain as you would place a tile.

Space Age support

With Space Age enabled, excavation produces a tile appropriate to each planet:

Surface Excavated tile
Nauvis Shallow water
Vulcanus Lava
Fulgora Shallow oil ocean
Gleba Shallow water
Aquilo Brash ice

On other surfaces, excavation produces water by default.

Compatibility

  • Factorio 2.1
  • Space Age
  • Existing progress from Explosive Excavation is migrated when possible. Recipes can differs so check your assemblers.

Configuration

The defaults are ready to play but user settings can:

  • Change surface-specific excavated tiles.

Credits


With ❤️ from q2s2t