Even the fulgora chargers/dischargers seem a bit limited compared to accumulators, since they require constant replenishment of new batteries to stay functional.
Accumulators permanently add capacity and rate to the grid (300kW rate, 5MJ capacity at normal, or 750kW/30MJ at legendary). Normal dischargers add 500kW per 2 structures (charger/discharger), and require logistics (belts, inserters) as well as a few new batteries once in a while, so are significantly inferior as long as there is no need for highly assymetrical charge/discharge loads (eg. very short but bright day, very long night). Fulgora chargers reach 2 MW per structure, so assuming (incl. belt/inserters) 16 tiles per charger/discharger block (which seems close to the theoretical minimum, given that you need to deliver new empty batteries), are only slightly better than accumulators (125kW/tile vs 75kW/tile) (assuming zero footprint for the replacement battery manufacturing).
Maybe you could add structures with 5MW per structure, but slightly higher battery destruction rates?