So its all working fine and nice, but in my SE-K2 run i ve hit a rather annoying problem - my LTN depot is supplied by charged lithium batteries, when trains stop there spent ones are unloaded and fresh ones are swapped in. However since a train only has a single slot for spent fuel result, my trains are sometimes stuck without fuel, cause they fill output slot completely (distance is too long). Is that intended? It would be nice if the mod also added couple extra slots for spent fuel, so that they always match amount of slots for actual fuel.
It does happen very rarely, but it is rather frustrating when it happens and you have to go there fix it yourself.