Batch plant

by ElAdamo

Mixing concrete blocks one batch at a time.

Content
30 days ago
2.0
524
Manufacturing

a feedback

2 months ago
(updated 2 months ago)

Hi, I came back to you after my try of the mod of in my test map,
first I don't play with the dlc space age or quality,
I play with a mod that add a module tier 4.
then I will compare your mod with Advanced Chemical Plant K2

I will integrate your mid to my personal game that I play currently.

I like this mod cause it adds something that extends the vanilla gameplay, the "Batch Plant" is good sizing, 5 by 5.

It's a nice size for me, much better than th 7 by 7 to the "Advanced Chemical Plant", for this size, for me it's need at less a 5th placement for a module.

cause add a module slot (3 for the Chemical Plant, 4 for the Advanced Chemical Plant)
and just boost the craft speed (1 for the Chemical Plant, 8 for the Advanced Chemical Plant) make me feel that don't match very well the changement with the beacon on factorio 2.0.
whereas for the Batch Plant, the crafting speed is great 3, for 4 module slots in a size of 5 by 5, all together it's a nice balancing that you did, I will came back later for gave the feed back on the consumption of energy, at first sight, that seems great, even with the module of productivity tier 4 (it's 80% more consumption of energy for the t3, and 100% for the t4)
Also the color of the Batch Plant is great, it's match well with the other build in Factorio (vanilla), whereas the Advanced Chemical Plant for me, is like... may a litle to flashy, I don't really like the blue color, that don't fit as a standalone for me. That just what I feel
(Edit: I don't know why some line get those format)

2 months ago

Appreciate it! The graphics are from a free set released from that finely-crafted-graphics pack, and when I saw he released that I knew I wanted to use it because my strength is thinking through data but I have no skills of an artist. Thanks for letting me know and glad you're enjoying the mod.

a month ago

I came back, for an other feedback, I found that I love so much the input/output that have the batch for the fluid, the fact that their position are pretty strange, not at all center in the middle of the batch => if I could says on the 3tiles (like the batch have a size of 5u/=>5 tiles), but either on the second or fourth tile (if we chose one corner coordinate [X;Y] as [1;1]) and that each of the 3 intput/output are not on the same side, add up some reflexion for build a design that extend a little more the gameplay.

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