Barrels of Steam

by forsyth

This mod adds steam barrels at 165 °C and 500 °C, and optionally 15 °C.

Content
3 years ago
0.17 - 1.1
3.67K
Logistics

i [done] Enable barreling of steam below 165C

4 years ago
(updated 4 years ago)

Great mod, thank you!
Makes life in a PyAnodon Base much easier.
Nice that the color of the steam barrels differs slightly so one can distinguish them.

I wonder if you could also enable barrelling of steam below 165c in your mod.

The base collects steam of 165c and heats it up to 500c to be used in turbines. There are some machines that produce steam below 165 and as the mod set does not allow venting of steam in a vertical chimney-like vent, one must dispose of it in very large and ugly ponds.

Thank you for considering.

4 years ago

That's an interesting idea. I'm not familiar with PyAnodon at all but I'm glad this mod is actually useful for proper bases instead of just the weird things I build. I'll have to look into that!

With this mod, I only really had the base game in mind where you can't create steam below 165 °C. I feel like it might be a little odd to have a recipe for cold/uninsulated steam barrels at 15 °C that isn't that useful in the base game.
So I'm not sure how to handle this request really - I'm torn between adding it or making a second mod that has it.

In testing, I've also had problems with accidentally mixing 165 °C steam with 500 °C and then not meeting the minimum temperature requirements for barrelling. Normally you just end up dumping all the steam in the system by deleting and replacing tanks, which is a pain.

It might actually be better to add a mod that solves these problems more generally - actually add a steam vent, or a recipe for chemical plants that consumes steam and produces nothing. You can specify a max temperatures in recipes too which could be useful, but I'm not sure if you can use that to raise the overall temperature of the steam.
It could work for other fluids too like heavy oil, but it should produce pollution or something.
Or maybe a chemical plant recipe that condenses steam at any temperature back to water could be useful too.

Actually come to think of it, I think steam engines and steam turbines can vent steam already, as long as there is demand for power. You can put in colder steam and they just produce power at reduced output. You could probably do something clever with circuit conditions to detect if the steam is too cold and enable a pump to vent into a steam engine/turbine. To ensure there is demand for power, you can put the steam engine/turbine on a separate power network with a bunch of radars (or anything else power hungry). Or do something even more clever involving accumulators.
There's also the coal liquefaction recipe in the oil refinery which consumes steam at any temperature.

Sorry for the ramble, but let me know what you think about any of that.

4 years ago

Hi!

Thank you for the considerations.

The low temperature "steam" has 60C and is produced by "Compressors" and the Aneutronic Fusion Reactor amongst others. One cannot use it with steam engines or steam turbines, but it can be heated up in a heat exchanger to 500C.

I have reached the endgame in Pyanodon and now am trying to optimise the base to become self-sufficient and reuse all materials. That is tricky, since there are so many fluids and intermediates.
The best approach was to use a mod to add 50K capacity barrels and together with stacking mods being able to avoid trains. The whole base is bot based.

With your mod, I started to collect all steam that is being produced and could reuse 25 000 barrels of steam this way.
Now the base ist stabilising between using its excess steam and the anti-mater fusion reactor.

I think "for now" the easiest solution would be to support the low temp "steam" by adding a recipe for barreling 60C steam.

Pyanodon has 165C steam, 500C steam, 5000c steam and 4 variants of supercritical steam out of the fusion reactors.
Recipes for barreling are added, but it seems the author forgot about the 60C "steam".

If you want to have a look at the base, here is the safe file, mod-list.json and mod-setting.dat.
Best to see the setup in the upper right corner of the base. There is a tag on the map.

https://we.tl/t-x2QUMklZh3

4 years ago

Wow, I looked at your base and it's incredibly impressive!
It's a little bit beyond me, but I went to the marker I think I see what you're trying to do. Basically move some cold steam to a heat exchanger with drones and barrels, so you can heat it up to 500 °C rather than just dumping it.

I've just uploaded a new version, 18.0.4, that adds steam barrels at ambient temperature (15 °C) but with no temperature requirements on the steam to craft them. That way, any steam can be moved by barrels.
However, since it's a bit niche, I've made it optional in the mod settings and disabled by default.

A better solution for your specific case would be 60 °C steam barrels. My only problem with adding in more hard-coded temperatures is that there might be more people in the future who want other specific temperatures for other mods.
So what I'm thinking of doing is letting people enable some custom steam barrels in the mod settings. The idea is that you can set the temperature and colours yourself. I haven't done that yet, this is my first Factorio mod so I'm still figuring things out.

3 years ago

pYanodon actually already has (and had for a long time) both (several) ways to vent steam, and at least two tiers of cooling towers to torn the 60°C "steam" back to water.

I would guess that he didn't add 60°C steam barrels because he really wants us to use those cooling towers ?

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