Fixes inconsistency with all barrels unlocked at once, without unlocking required fluids (like lubricant barrel recipe without lubricant researched). Good for new players because it reduces overwhelm of new recipes in early game. Works great with mods adding new liquids.
Small changes concerning balance, gameplay, or graphics.
Version: 2.0.0 Date: 2025.08.16 19:39:00-04:00 Changes: - Kudos to @macintacos: Added support for generic fluid loading. All non-modded and modded fluids with associated barrel techs should be properly displayed only when their prerequisite technology is unlocked.
Version: 1.1.1 Date: 2024.10.30 00:37:30+01:00 Changes: - Switched to title case - Added Space Age to optional dependencies in info.json - Fixed changelog versions
Version: 1.1.0 Date: 2024.10.21 19:13:46+02:00 Changes: - Upgraded to Factorio 2.0 and Space Age
Version: 1.0.0 Date: 2023.01.05 19:17:30+01:00 Changes: - Initial version. All barrel techs are now unlocked after their respective fluid techs.