Ballistics


Makes bullet-firing guns fire physical projectiles that suffer from accuracy loss at long range. In exchange, they have increased max range when fired by the player. Bullets can be blocked by other non-allied obstacles like trees or other enemies.

Tweaks
a month ago
1.1 - 2.0
1.47K
Combat

g What is Affected?

a year ago

What does this mod apply its changes to, just the player-weapons or turrets and vehicles too?

11 months ago

Anything that uses the enabled ammo type, this includes vehicles and turrets.

New response