Balanced Waterfill

by Kabinet

Adds a more balanced counterpart to other, popular waterfill mods. Keeps buildings, spidertrons, cliffs, and other entities safe from being destroyed by waterfill, while still letting you use offshore pumps wherever you like. Highly configurable, and fully compatible with several popular mods including Space Exploration and Cargo Ships. Walkable to prevent you from making impenetrable defenses.

Content
1 year, 6 months ago
1.1
6.68K
Environment

i Selectable waterfill type [Resolved]

2 years ago

Would it be possible to select the tile you want to use for waterfill? I'd like to use "shallow water 2" as I think the texture is less repetitive.

2 years ago

Not sure what you mean by that, the only texture I can find named shallow water 2 is identical to shallow water1, just larger. I would be happy to add an option, but I don't know what difference it makes.

2 years ago

Thanks for the quick reply (and sorry for the silence).

Just opened it up in the editor. It's a little darker and has a different walking speed, If you look closely it's still as repetitive, but zoomed out it's less obvious.

2 years ago

I'm happy to create a PR if you like?

2 years ago

That would be great, thanks!

2 years ago

If you need help with the PR (I know my code is a mess), don't hesitate to ask!

2 years ago

Alright, I have implemented this as a feature, thanks for the feedback!

2 years ago

Thanks! Sorry for the lack of replies, I started a new dev job and it's been really busy

2 years ago

No worries! Congrats on the job!

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