Adds a more balanced counterpart to other, popular waterfill mods. Keeps buildings, spidertrons, cliffs, and other entities safe from being destroyed by waterfill, while still letting you use offshore pumps wherever you like. Highly configurable, and fully compatible with several popular mods including Space Exploration and Cargo Ships. Walkable to prevent you from making impenetrable defenses.
Mods introducing new content into the game.
Version: 1.3.2 Date: 2023.05.3 Bugfixes: - Fixed error when too many tiles were loaded with alien biomes installed
Version: 1.3.1 Date: 2023.04.9 Bugfixes: - Fixed a bug which made selecting trains on rails with only this mod installed not function correctly
Version: 1.3.0 Date: 2022.12.17 Features: - Allowed for biters to be slowed when walking on waterfill - Full Cargo Ships compatabillity - Ships, bridges, and power poles placeable on waterfill - Beautiful Bridge Rail compatability - Bridge rail on waterfill Minor Features: - Setting to disable placing large cargo ships on waterfill, still allows floating power poles and the small boat Changes: - Ordered mod settings in menu - Massive code rewrite for collision mask logic (Far easier to expand and add mod compatabillity now) Bugfixes: - Fixed a bug not allowing waterfill to be placed on landfill with Space Exploration installed - Thanks to LCStark for finding and fixing this - Fixed a typo in mod settings Info: - Bridges might not be 100% functional as of yet, please report issues on the mod page discussions tab (Cargo Ships compatabillity)
Version: 1.2.4 Date: 2022.05.21 Changes: - Fixed bug that broke tile transitions with only Alien Biomes loaded - Changed names of certain settings - Changed default recipe for waterfill - Fixed missing translations for a setting in German and French - Changed water layer to 7, this fixes transitions with water tiles
Version: 1.2.3 Date: 2022.05.15 Changes: - Changed waterfill texture, and added a setting to control integration - Added sound variants to stepping on waterfill
Version: 1.2.2 Date: 2022.03.07 Changes: - Added localization for German and French Bugfixes: - Fixed crash with character changing mods
Version: 1.2.1 Date: 2022.02.05 Changes: - Fixed yet another changelog typo - More code cleanup Bugfixes: - Fixed critical bug that could delete water tiles if a setting was changed for an existing save.
Version: 1.2.0 Date: 2022.02.04 Features: - Added alien biomes compatability, this means better integration with Space Exploration - Added a setting to enable or disable limiting placement of waterfill on dry planets (Space Exploration integration) Changes: - Fixed a typo in the changelog - Code cleanup / general improvements Notes: - Space Exporation/Alien Biomes integration is still questionable at best, please report bugs, issues, or suggestions on the github page or the discussions tab of the mod page
Version: 1.1.1 Date: 2022.01.27 Changes: - Edited changelog file to actually function
Version: 1.1.0 Date: 2022.01.27 Changes: - Changed the Collision Type setting to include "Kills players" and "Impassible" letting you choose between only waterfilling players, and being able to waterfill biters too. (Impassible mode is pretty unbalanced)
Version: 1.0.1 Date: 2022.01.26 Changes: - Updated thumbnail to be higher resolution
Version: 1.0.0 Date: 2022.01.25 Changes: - Released for version 1.1.51 and above